/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QABSTRACTATTRIBUTE_H #define QT3D_QABSTRACTATTRIBUTE_H #include #include QT_BEGIN_NAMESPACE namespace Qt3D { class QAbstractBuffer; class QAbstractAttributePrivate; typedef QSharedPointer QAbstractBufferPtr; class QT3DCORESHARED_EXPORT QAbstractAttribute { public: explicit QAbstractAttribute(QAbstractBufferPtr buf, int type, uint count, uint offset = 0, uint stride = 0); virtual ~QAbstractAttribute(); int type() const; uint count() const; uint byteStride() const; uint byteOffset(); uint divisor() const; QAbstractBufferPtr buffer() const; virtual QVector asVector3D() const = 0; virtual QVector asVector2D() const = 0; virtual void dump(int count) = 0; protected: Q_DECLARE_PRIVATE(QAbstractAttribute) QAbstractAttributePrivate *d_ptr; QAbstractAttribute(QAbstractAttributePrivate &dd, QAbstractBufferPtr buf, int type, uint count, uint offset = 0, uint stride = 0); }; } // Qt3D QT_END_NAMESPACE #endif // QT3D_QABSTRACTATTRIBUTE_H