/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DCORE_QENTITY_P_H #define QT3DCORE_QENTITY_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class Q_3DCORE_PRIVATE_EXPORT QEntityPrivate : public QNodePrivate { public : QEntityPrivate(); ~QEntityPrivate(); Q_DECLARE_PUBLIC(QEntity) QNodeId parentEntityId() const; template QVector componentsOfType() const { QVector typedComponents; for (QComponent *comp : m_components) { T *typedComponent = qobject_cast(comp); if (typedComponent != nullptr) typedComponents.append(typedComponent); } return typedComponents; } QString dumpSceneGraph() const; void removeDestroyedComponent(QComponent *comp); QComponentVector m_components; mutable QNodeId m_parentEntityId; }; struct QEntityData { Qt3DCore::QNodeId parentEntityId; QVector componentIdsAndTypes; Qt3DCore::QNodeIdVector childEntityIds; }; } QT_END_NAMESPACE #endif // QT3DCORE_QENTITY_P_H