/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DCORE_QNODE_H #define QT3DCORE_QNODE_H #include #include #include #define Q_NODE_NULLPTR static_cast(nullptr) QT_BEGIN_NAMESPACE namespace Qt3DCore { class QNode; class QNodePrivate; class QAspectEngine; #if defined(QT_BUILD_INTERNAL) class QBackendNodeTester; #endif using QNodeVector = QList; using QNodePtr = QSharedPointer; class Q_3DCORESHARED_EXPORT QNode : public QObject { Q_OBJECT Q_PROPERTY(Qt3DCore::QNode *parent READ parentNode WRITE setParent NOTIFY parentChanged) Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged) public: explicit QNode(QNode *parent = nullptr); virtual ~QNode(); QNodeId id() const; QNode *parentNode() const; bool notificationsBlocked() const; bool blockNotifications(bool block); QNodeVector childNodes() const; bool isEnabled() const; public Q_SLOTS: void setParent(QNode *parent); void setEnabled(bool isEnabled); Q_SIGNALS: void parentChanged(QObject *parent); void enabledChanged(bool enabled); void nodeDestroyed(); protected: explicit QNode(QNodePrivate &dd, QNode *parent = nullptr); private: Q_DECLARE_PRIVATE(QNode) // We only want setParent(QNode *) to be callable // when dealing with QNode objects void setParent(QObject *) Q_DECL_EQ_DELETE; Q_PRIVATE_SLOT(d_func(), void _q_postConstructorInit()) Q_PRIVATE_SLOT(d_func(), void _q_addChild(Qt3DCore::QNode *)) Q_PRIVATE_SLOT(d_func(), void _q_removeChild(Qt3DCore::QNode *)) Q_PRIVATE_SLOT(d_func(), void _q_setParentHelper(Qt3DCore::QNode *)) friend class QAspectEngine; friend class QAspectEnginePrivate; friend class QAbstractAspectPrivate; friend class QScene; #if defined(QT_BUILD_INTERNAL) friend class QBackendNodeTester; #endif }; inline QNodeId qIdForNode(QNode *node){ return node ? node->id() : QNodeId(); } template inline QNodeIdVector qIdsForNodes(const T &nodes) { QNodeIdVector ids; ids.reserve(nodes.size()); for (const auto n : nodes) ids.push_back(n->id()); return ids; } struct QNodeIdTypePair { QNodeIdTypePair() Q_DECL_NOTHROW : id() , type(nullptr) {} explicit QNodeIdTypePair(QNodeId _id, const QMetaObject *_type) Q_DECL_NOTHROW : id(_id) , type(_type) {} QNodeId id; const QMetaObject *type; }; QT3D_DECLARE_TYPEINFO(Qt3DCore, QNodeIdTypePair, Q_PRIMITIVE_TYPE) } // namespace Qt3DCore QT_END_NAMESPACE #endif