/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QNODEID_H #define QT3D_QNODEID_H #include #include QT_BEGIN_NAMESPACE namespace Qt3D { class QT3DCORESHARED_EXPORT QNodeId { public: QNodeId() : m_id(0) {} static QNodeId createId(); inline bool isNull() const { return m_id == 0; } inline bool operator ==(const QNodeId &other) const { return other.m_id == m_id; } inline bool operator !=(const QNodeId &other) const { return !operator ==(other); } inline bool operator <(const QNodeId &other) const { return m_id < other.m_id; } inline bool operator >(const QNodeId &other) const { return m_id > other.m_id; } inline quint64 id() const { return m_id; } private: quint64 m_id; }; #ifndef QT_NO_DEBUG_STREAM QT3DCORESHARED_EXPORT QDebug operator<<(QDebug d, const QNodeId &id); #endif inline uint qHash(const QNodeId &id, uint seed = 0) Q_DECL_NOTHROW { Q_UNUSED(seed); return id.id(); } } // Qt3D Q_DECLARE_TYPEINFO(Qt3D::QNodeId, Q_MOVABLE_TYPE); QT_END_NAMESPACE Q_DECLARE_METATYPE(Qt3D::QNodeId) #endif // QT3D_QNODEID_H