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Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DCORE_QCHANGEARBITER_P_H #define QT3DCORE_QCHANGEARBITER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QNode; class QObservableInterface; class QAbstractAspectJobManager; class QSceneObserverInterface; class QAbstractPostman; class QScene; class QT3DCORE_PRIVATE_EXPORT QAbstractArbiter : public QLockableObserverInterface { public: virtual QAbstractPostman *postman() const = 0; }; class QT3DCORE_PRIVATE_EXPORT QChangeArbiter Q_DECL_FINAL : public QObject , public QAbstractArbiter { Q_OBJECT public: explicit QChangeArbiter(QObject *parent = 0); ~QChangeArbiter(); void initialize(Qt3DCore::QAbstractAspectJobManager *jobManager); void syncChanges(); void registerObserver(QObserverInterface *observer, const QNodeId &nodeId, ChangeFlags changeFlags = AllChanges); void unregisterObserver(QObserverInterface *observer, const QNodeId &nodeId); void registerSceneObserver(QSceneObserverInterface *observer); void unregisterSceneObserver(QSceneObserverInterface *observer); void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE; // QLockableObserverInterface impl void sceneChangeEventWithLock(const QSceneChangePtr &e) Q_DECL_OVERRIDE; // QLockableObserverInterface impl void sceneChangeEventWithLock(const QSceneChangeList &e) Q_DECL_OVERRIDE; // QLockableObserverInterface impl Q_INVOKABLE void setPostman(Qt3DCore::QAbstractPostman *postman); Q_INVOKABLE void setScene(Qt3DCore::QScene *scene); QAbstractPostman *postman() const Q_DECL_FINAL; QScene *scene() const; static void createUnmanagedThreadLocalChangeQueue(void *changeArbiter); static void destroyUnmanagedThreadLocalChangeQueue(void *changeArbiter); static void createThreadLocalChangeQueue(void *changeArbiter); static void destroyThreadLocalChangeQueue(void *changeArbiter); protected: typedef std::vector QChangeQueue; typedef QPair QObserverPair; typedef QVector QObserverList; void distributeQueueChanges(QChangeQueue *queue); QThreadStorage *tlsChangeQueue(); void appendChangeQueue(QChangeQueue *queue); void removeChangeQueue(QChangeQueue *queue); void appendLockingChangeQueue(QChangeQueue *queue); void removeLockingChangeQueue(QChangeQueue *queue); private: QMutex m_mutex; QAbstractAspectJobManager *m_jobManager; // The lists of observers indexed by observable. We maintain two // distinct hashes: // // m_aspectObservations is for observables owned by aspects // m_nodeObservations is for observables in the main thread's object tree // // We keep these distinct because we do not manage the main thread which means // the mechanisms for working with objects there is different. QHash m_nodeObservations; QList m_sceneObservers; // Each thread has a TLS ChangeQueue so we never need to lock whilst // receiving a QSceneChange. QThreadStorage m_tlsChangeQueue; // We store a list of the ChangeQueue's from each thread. This will only // be accessed from the aspect thread during the syncChanges() phase. QList m_changeQueues; QList m_lockingChangeQueues; QAbstractPostman *m_postman; QScene *m_scene; }; } // namespace Qt3DCore QT_END_NAMESPACE #endif // QT3DCORE_QCHANGEARBITER_P_H