/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QBOUNDEDCIRCULARBUFFER_P_H #define QT3D_QBOUNDEDCIRCULARBUFFER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3D { template class QBoundedCircularBuffer { public: explicit QBoundedCircularBuffer(int capacity_) : m_free( capacity_ ), m_used( capacity_ ), m_buffer( capacity_ ) { m_used.acquire(capacity_); } int capacity() const { return m_buffer.capacity(); } int freeSize() const { return m_free.available(); } int size() const { return m_used.available(); } bool isFull() const { return m_free.available() == 0; } bool isEmpty() const { return m_used.available() == 0; } void push_back(const T &value) { m_free.acquire(); QWriteLocker locker(&m_lock); m_buffer.append(value); locker.unlock(); m_used.release(); } void push(const T &t) { push_back(t); } void append(const T &t) { push_back(t); } T pop_front() { m_used.acquire(); QWriteLocker locker(&m_lock); T value = m_buffer.first(); m_buffer.remove(0); locker.unlock(); m_free.release(); return value; } T pop() { return pop_front(); } T takeFirst() { return pop_front(); } void clear() { QWriteLocker locker(&m_lock); m_buffer.clear(); int used = m_used.available(); m_free.release(used); m_used.acquire(used); } T at(int i) const { QReadLocker readLocker(&m_lock); return m_buffer.at(i); } T front() const { QReadLocker readLocker(&m_lock); return m_buffer.front(); } T back() const { QReadLocker readLocker(&m_lock); return m_buffer.back(); } protected: Q_DISABLE_COPY(QBoundedCircularBuffer) QSemaphore m_free; QSemaphore m_used; QCircularBuffer m_buffer; mutable QReadWriteLock m_lock; }; } //Qt3D QT_END_NAMESPACE #endif // QT3D_QBOUNDEDCIRCULARBUFFER_P_H