/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QHANDLE_H #define QT3D_QHANDLE_H #include #include QT_BEGIN_NAMESPACE namespace Qt3D { template class QHandleManager; template class QHandle { public: QHandle() : m_handle(0) {} quint32 index() const { return d.m_index; } quint32 counter() const { return d.m_counter; } quint32 handle() const { return m_handle; } bool isNull() const { return !m_handle; } operator quint32() const { return m_handle; } static quint32 maxIndex() { return MaxIndex; } static quint32 maxCounter() { return MaxCounter; } private: enum { // Sizes to use for bit fields IndexBits = INDEXBITS, CounterBits = 32 - INDEXBITS - 2, // We use 2 bits for book-keeping in QHandleManager // Sizes to compare against for asserting dereferences MaxIndex = (1 << IndexBits) - 1, MaxCounter = (1 << CounterBits) - 1 }; QHandle(quint32 i, quint32 count) { d.m_index = i; d.m_counter = count; d.m_unused = 0; Q_ASSERT(i < MaxIndex); Q_ASSERT(count < MaxCounter); } friend class QHandleManager; struct Data { quint32 m_index : IndexBits; quint32 m_counter : CounterBits; quint32 m_unused : 2; }; union { Data d; quint32 m_handle; }; }; template QDebug operator<<(QDebug dbg, const QHandle &h) { QDebugStateSaver saver(dbg); QString binNumber = QString::number(h.handle(), 2).rightJustified(32, QChar::fromLatin1('0')); dbg.nospace() << "index = " << h.index() << " magic/counter = " << h.counter() << " m_handle = " << h.handle() << " = " << binNumber; return dbg; } } // Qt3D QT_END_NAMESPACE #endif // QT3D_QRHANDLE_H