/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QABSTRACTCOLLISIONQUERYSERVICE_H #define QT3D_QABSTRACTCOLLISIONQUERYSERVICE_H #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3D { class QRay3D; class QAbstractCollisionQueryServicePrivate; class QT3DCORESHARED_EXPORT QAbstractCollisionQueryService : public QAbstractServiceProvider { public: enum QueryMode { FirstHit, AllHits }; virtual QQueryHandle query(const QRay3D &ray, QueryMode mode) = 0; virtual QCollisionQueryResult fetchResult(const QQueryHandle &handle) = 0; virtual QVector fetchAllResults() const = 0; protected: QAbstractCollisionQueryService(const QString &description = QString()); QAbstractCollisionQueryService(QAbstractCollisionQueryServicePrivate &dd); void setResultHandle(QCollisionQueryResult &result, const QQueryHandle &handle); void addEntityHit(QCollisionQueryResult &result, const QNodeId &entity); private: Q_DECLARE_PRIVATE(QAbstractCollisionQueryService) }; } // Qt3D QT_END_NAMESPACE Q_DECLARE_METATYPE(Qt3D::QAbstractCollisionQueryService::QueryMode) #endif // QT3D_QABSTRACTCOLLISIONQUERYSERVICE_H