/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DCORE_QSKELETONLOADER_P_H #define QT3DCORE_QSKELETONLOADER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "qskeletonloader.h" #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QJoint; class Q_3DCORE_PRIVATE_EXPORT QSkeletonLoaderPrivate : public QAbstractSkeletonPrivate { public: QSkeletonLoaderPrivate(); void setStatus(QSkeletonLoader::Status status); void setRootJoint(QJoint *rootJoint); Q_DECLARE_PUBLIC(QSkeletonLoader) QUrl m_source; bool m_createJoints; // Set by the backend QSkeletonLoader::Status m_status; Qt3DCore::QJoint* m_rootJoint; }; struct QSkeletonLoaderData { QUrl source; bool createJoints; }; class QJoint; typedef QTypedPropertyUpdatedChange> QJointChange; typedef QTypedPropertyUpdatedChangePtr> QJointChangePtr; } // namespace Qt3DCore QT_END_NAMESPACE #endif // QT3DCORE_QSKELETONLOADER_P_H