// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qabstractspritesheet.h" #include "qabstractspritesheet_p.h" #include QT_BEGIN_NAMESPACE namespace Qt3DExtras { using namespace Qt3DCore; QAbstractSpriteSheetPrivate::QAbstractSpriteSheetPrivate() : QNodePrivate() , m_texture(nullptr) , m_currentIndex(-1) { } void QAbstractSpriteSheetPrivate::init() { m_textureTransform.setToIdentity(); } void QAbstractSpriteSheetPrivate::updateTexture(Qt3DRender::QAbstractTexture *texture) { if (m_texture) { disconnect(m_texture, &Qt3DRender::QAbstractTexture::widthChanged, this, &QAbstractSpriteSheetPrivate::updateSizes); disconnect(m_texture, &Qt3DRender::QAbstractTexture::heightChanged, this, &QAbstractSpriteSheetPrivate::updateSizes); } m_texture = texture; if (m_texture) { connect(m_texture, &Qt3DRender::QAbstractTexture::widthChanged, this, &QAbstractSpriteSheetPrivate::updateSizes); connect(m_texture, &Qt3DRender::QAbstractTexture::heightChanged, this, &QAbstractSpriteSheetPrivate::updateSizes); } } void QAbstractSpriteSheetPrivate::updateIndex(int newIndex) { Q_Q(QAbstractSpriteSheet); if (newIndex > maxIndex()) newIndex = 0; m_currentIndex = newIndex; emit q->currentIndexChanged(newIndex); updateTransform(); } QAbstractSpriteSheet::QAbstractSpriteSheet(QAbstractSpriteSheetPrivate &dd, QNode *parent) : Qt3DCore::QNode(dd, parent) { Q_D(QAbstractSpriteSheet); d->init(); } QAbstractSpriteSheet::~QAbstractSpriteSheet() { } /*! \property Qt3DExtras::QAbstractSpriteSheet::texture Holds the current texture used by the material. */ Qt3DRender::QAbstractTexture *QAbstractSpriteSheet::texture() const { Q_D(const QAbstractSpriteSheet); return d->m_texture; } void QAbstractSpriteSheet::setTexture(Qt3DRender::QAbstractTexture *texture) { Q_D(QAbstractSpriteSheet); if (d->m_texture != texture) { d->updateTexture(texture); d->updateSizes(); emit textureChanged(d->m_texture); } } QMatrix3x3 QAbstractSpriteSheet::textureTransform() const { Q_D(const QAbstractSpriteSheet); return d->m_textureTransform; } int QAbstractSpriteSheet::currentIndex() const { Q_D(const QAbstractSpriteSheet); return d->m_currentIndex; } void QAbstractSpriteSheet::setCurrentIndex(int currentIndex) { Q_D(QAbstractSpriteSheet); d->updateIndex(currentIndex); } } // namespace Qt3DExtras QT_END_NAMESPACE #include "moc_qabstractspritesheet.cpp"