/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DEXTRAS_QMETALROUGHMATERIAL_P_H #define QT3DEXTRAS_QMETALROUGHMATERIAL_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QFilterKey; class QEffect; class QAbstractTexture; class QTechnique; class QParameter; class QShaderProgram; class QShaderProgramBuilder; class QRenderPass; } // namespace Qt3DRender namespace Qt3DExtras { class QMetalRoughMaterial; class QMetalRoughMaterialPrivate : public Qt3DRender::QMaterialPrivate { public: QMetalRoughMaterialPrivate(); void init(); void handleTextureScaleChanged(const QVariant &var); Qt3DRender::QParameter *m_baseColorParameter; Qt3DRender::QParameter *m_metalnessParameter; Qt3DRender::QParameter *m_roughnessParameter; Qt3DRender::QParameter *m_baseColorMapParameter; Qt3DRender::QParameter *m_metalnessMapParameter; Qt3DRender::QParameter *m_roughnessMapParameter; Qt3DRender::QParameter *m_ambientOcclusionMapParameter; Qt3DRender::QParameter *m_normalMapParameter; Qt3DRender::QParameter *m_textureScaleParameter; Qt3DRender::QEffect *m_metalRoughEffect; Qt3DRender::QTechnique *m_metalRoughGL3Technique; Qt3DRender::QRenderPass *m_metalRoughGL3RenderPass; Qt3DRender::QShaderProgram *m_metalRoughGL3Shader; Qt3DRender::QShaderProgramBuilder *m_metalRoughGL3ShaderBuilder; Qt3DRender::QTechnique *m_metalRoughES3Technique; Qt3DRender::QRenderPass *m_metalRoughES3RenderPass; Qt3DRender::QShaderProgram *m_metalRoughES3Shader; Qt3DRender::QShaderProgramBuilder *m_metalRoughES3ShaderBuilder; Qt3DRender::QTechnique *m_metalRoughRHITechnique; Qt3DRender::QRenderPass *m_metalRoughRHIRenderPass; Qt3DRender::QShaderProgram *m_metalRoughRHIShader; Qt3DRender::QShaderProgramBuilder *m_metalRoughRHIShaderBuilder; Qt3DRender::QFilterKey *m_filterKey; Q_DECLARE_PUBLIC(QMetalRoughMaterial) }; } // Qt3DExtras QT_END_NAMESPACE #endif // QT3DEXTRAS_QMETALROUGHMATERIAL_P_H