/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qt3dwindow.h" #include "qt3dwindow_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if QT_CONFIG(vulkan) #include #endif static void initResources() { #ifdef QT_STATIC Q_INIT_RESOURCE(extras); #endif } QT_BEGIN_NAMESPACE namespace Qt3DExtras { Qt3DWindowPrivate::Qt3DWindowPrivate() : m_aspectEngine(new Qt3DCore::QAspectEngine) , m_renderAspect(new Qt3DRender::QRenderAspect) , m_inputAspect(new Qt3DInput::QInputAspect) , m_logicAspect(new Qt3DLogic::QLogicAspect) , m_renderSettings(new Qt3DRender::QRenderSettings) , m_forwardRenderer(new Qt3DExtras::QForwardRenderer) , m_defaultCamera(new Qt3DRender::QCamera) , m_inputSettings(new Qt3DInput::QInputSettings) , m_root(new Qt3DCore::QEntity) , m_userRoot(nullptr) , m_initialized(false) { } Qt3DWindow::Qt3DWindow(QScreen *screen, Qt3DRender::API api) : QWindow(*new Qt3DWindowPrivate(), nullptr) { Q_D(Qt3DWindow); initResources(); if (!d->parentWindow) d->connectToScreen(screen ? screen : d->topLevelScreen.data()); setupWindowSurface(this, api); resize(1024, 768); d->m_aspectEngine->registerAspect(new Qt3DCore::QCoreAspect); d->m_aspectEngine->registerAspect(d->m_renderAspect); d->m_aspectEngine->registerAspect(d->m_inputAspect); d->m_aspectEngine->registerAspect(d->m_logicAspect); d->m_defaultCamera->setParent(d->m_root); d->m_forwardRenderer->setCamera(d->m_defaultCamera); d->m_forwardRenderer->setSurface(this); d->m_renderSettings->setActiveFrameGraph(d->m_forwardRenderer); d->m_inputSettings->setEventSource(this); } Qt3DWindow::~Qt3DWindow() { Q_D(Qt3DWindow); delete d->m_aspectEngine; } /*! Registers the specified \a aspect. */ void Qt3DWindow::registerAspect(Qt3DCore::QAbstractAspect *aspect) { Q_ASSERT(!isVisible()); Q_D(Qt3DWindow); d->m_aspectEngine->registerAspect(aspect); } /*! Registers the specified aspect \a name. */ void Qt3DWindow::registerAspect(const QString &name) { Q_ASSERT(!isVisible()); Q_D(Qt3DWindow); d->m_aspectEngine->registerAspect(name); } /*! Sets the specified \a root entity of the scene. */ void Qt3DWindow::setRootEntity(Qt3DCore::QEntity *root) { Q_D(Qt3DWindow); if (d->m_userRoot != root) { if (d->m_userRoot != nullptr) d->m_userRoot->setParent(static_cast(nullptr)); if (root != nullptr) root->setParent(d->m_root); d->m_userRoot = root; } } /*! Activates the specified \a activeFrameGraph. */ void Qt3DWindow::setActiveFrameGraph(Qt3DRender::QFrameGraphNode *activeFrameGraph) { Q_D(Qt3DWindow); d->m_renderSettings->setActiveFrameGraph(activeFrameGraph); } /*! Returns the node of the active frame graph. */ Qt3DRender::QFrameGraphNode *Qt3DWindow::activeFrameGraph() const { Q_D(const Qt3DWindow); return d->m_renderSettings->activeFrameGraph(); } /*! Returns the node of the default framegraph */ Qt3DExtras::QForwardRenderer *Qt3DWindow::defaultFrameGraph() const { Q_D(const Qt3DWindow); return d->m_forwardRenderer; } Qt3DRender::QCamera *Qt3DWindow::camera() const { Q_D(const Qt3DWindow); return d->m_defaultCamera; } /*! Returns the render settings of the 3D Window. */ Qt3DRender::QRenderSettings *Qt3DWindow::renderSettings() const { Q_D(const Qt3DWindow); return d->m_renderSettings; } /*! Manages the display events specified in \a e. */ void Qt3DWindow::showEvent(QShowEvent *e) { Q_D(Qt3DWindow); if (!d->m_initialized) { d->m_root->addComponent(d->m_renderSettings); d->m_root->addComponent(d->m_inputSettings); d->m_aspectEngine->setRootEntity(Qt3DCore::QEntityPtr(d->m_root)); d->m_initialized = true; } QWindow::showEvent(e); } /*! Resets the aspect ratio of the 3D window. */ void Qt3DWindow::resizeEvent(QResizeEvent *) { Q_D(Qt3DWindow); d->m_defaultCamera->setAspectRatio(float(width()) / std::max(1.f, static_cast(height()))); } /*! \reimp Requests renderer to redraw if we are using OnDemand render policy. */ bool Qt3DWindow::event(QEvent *e) { Q_D(Qt3DWindow); const bool needsRedraw = (e->type() == QEvent::Expose || e->type() == QEvent::UpdateRequest); if (needsRedraw && d->m_renderSettings->renderPolicy() == Qt3DRender::QRenderSettings::OnDemand) { Qt3DRender::QRenderSettingsPrivate *p = static_cast( Qt3DCore::QNodePrivate::get(d->m_renderSettings)); p->invalidateFrame(); } return QWindow::event(e); } void setupWindowSurface(QWindow *window, Qt3DRender::API api) noexcept { // If the user pass an API through the environment, we use that over the one passed as argument. const auto userRequestedApi = qgetenv("QT3D_RHI_DEFAULT_API").toLower(); if (!userRequestedApi.isEmpty()) { if (userRequestedApi == QByteArrayLiteral("opengl")) { api = Qt3DRender::API::OpenGL; } else if (userRequestedApi == QByteArrayLiteral("vulkan")) { api = Qt3DRender::API::Vulkan; } else if (userRequestedApi == QByteArrayLiteral("metal")) { api = Qt3DRender::API::Metal; } else if (userRequestedApi == QByteArrayLiteral("d3d11")) { api = Qt3DRender::API::DirectX; } else if (userRequestedApi == QByteArrayLiteral("null")) { api = Qt3DRender::API::Null; } } // We have to set the environment so that the backend is able to read it. // Qt6: FIXME switch (api) { case Qt3DRender::API::OpenGL: qputenv("QT3D_RHI_DEFAULT_API", "opengl"); window->setSurfaceType(QSurface::OpenGLSurface); break; case Qt3DRender::API::DirectX: qputenv("QT3D_RHI_DEFAULT_API", "d3d11"); window->setSurfaceType(QSurface::OpenGLSurface); break; case Qt3DRender::API::Null: qputenv("QT3D_RHI_DEFAULT_API", "null"); window->setSurfaceType(QSurface::OpenGLSurface); break; case Qt3DRender::API::Metal: qputenv("QT3D_RHI_DEFAULT_API", "metal"); window->setSurfaceType(QSurface::MetalSurface); break; #if QT_CONFIG(vulkan) case Qt3DRender::API::Vulkan: { qputenv("QT3D_RHI_DEFAULT_API", "vulkan"); window->setSurfaceType(QSurface::VulkanSurface); window->setVulkanInstance(&Qt3DRender::staticVulkanInstance()); break; } #endif default: break; } QSurfaceFormat format = QSurfaceFormat::defaultFormat(); #if QT_CONFIG(opengles2) format.setRenderableType(QSurfaceFormat::OpenGLES); #else if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { format.setVersion(4, 3); format.setProfile(QSurfaceFormat::CoreProfile); } #endif if (!userRequestedApi.isEmpty()) { // This is used for RHI format.setVersion(1, 0); } format.setDepthBufferSize(24); format.setSamples(4); format.setStencilBufferSize(8); window->setFormat(format); QSurfaceFormat::setDefaultFormat(format); } } // Qt3DExtras QT_END_NAMESPACE