/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DEXTRAS_QCUBOIDGEOMETRY_P_H #define QT3DEXTRAS_QCUBOIDGEOMETRY_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QAttribute; class QBuffer; } // Qt3DRender namespace Qt3DExtras { class QCuboidGeometryPrivate : public Qt3DRender::QGeometryPrivate { public: QCuboidGeometryPrivate(); void init(); // Dimensions float m_xExtent; float m_yExtent; float m_zExtent; // Resolutions of faces with normal x, y, and z QSize m_yzFaceResolution; QSize m_xzFaceResolution; QSize m_xyFaceResolution; Qt3DRender::QAttribute *m_positionAttribute; Qt3DRender::QAttribute *m_normalAttribute; Qt3DRender::QAttribute *m_texCoordAttribute; Qt3DRender::QAttribute *m_tangentAttribute; Qt3DRender::QAttribute *m_indexAttribute; Qt3DRender::QBuffer *m_vertexBuffer; Qt3DRender::QBuffer *m_indexBuffer; Q_DECLARE_PUBLIC(QCuboidGeometry) }; } // Qt3DExtras QT_END_NAMESPACE #endif // QT3DEXTRAS_QCUBOIDGEOMETRY_P_H