/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSLOOKATTRANSFORM_H #define QGRAPHICSLOOKATTRANSFORM_H #include "qgraphicstransform3d.h" #include "qdeclarativeitem3d.h" #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QGraphicsLookAtTransformPrivate; class QGraphicsLookAtTransform : public QGraphicsTransform3D { Q_OBJECT Q_PROPERTY(bool preserveUpVector READ preserveUpVector WRITE setPreserveUpVector NOTIFY preserveUpVectorChanged) Q_PROPERTY(QDeclarativeItem3D* subject READ subject WRITE setSubject NOTIFY subjectChanged ) public: QGraphicsLookAtTransform(QObject *parent = 0); ~QGraphicsLookAtTransform(); bool preserveUpVector() const; void setPreserveUpVector(bool value); QDeclarativeItem3D* subject() const; void setSubject(QDeclarativeItem3D* value); void applyTo(QMatrix4x4 *matrix) const; QGraphicsTransform3D *clone(QObject *parent) const; private Q_SLOTS: void subjectPositionChanged(); void ancestryChanged(); Q_SIGNALS: void preserveUpVectorChanged(); void subjectChanged(); private: QScopedPointer d_ptr; Q_DISABLE_COPY(QGraphicsLookAtTransform) Q_DECLARE_PRIVATE(QGraphicsLookAtTransform) }; QT_END_NAMESPACE QT_END_HEADER #endif