/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DINPUT_INPUT_INPUTHANDLER_P_H #define QT3DINPUT_INPUT_INPUTHANDLER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QEventFilterService; class QNodeId; } namespace Qt3DInput { class QInputDeviceIntegration; namespace Input { class AbstractActionInput; class KeyboardInputManager; class KeyboardDeviceManager; class KeyboardEventFilter; class MouseDeviceManager; class MouseInputManager; class MouseEventFilter; class AxisManager; class ActionManager; class AxisSettingManager; class ActionInputManager; class AnalogAxisInputManager; class ButtonAxisInputManager; class InputChordManager; class InputSequenceManager; class LogicalDeviceManager; class GenericPhysicalDeviceManager; class GenericDeviceBackendNodeManager; class InputSettings; class EventSourceSetterHelper; class Q_AUTOTEST_EXPORT InputHandler { public: InputHandler(); ~InputHandler(); inline KeyboardDeviceManager *keyboardDeviceManager() const { return m_keyboardDeviceManager; } inline KeyboardInputManager *keyboardInputManager() const { return m_keyboardInputManager; } inline MouseDeviceManager *mouseDeviceManager() const { return m_mouseDeviceManager; } inline MouseInputManager *mouseInputManager() const { return m_mouseInputManager; } inline AxisManager *axisManager() const { return m_axisManager; } inline ActionManager *actionManager() const { return m_actionManager; } inline AxisSettingManager *axisSettingManager() const { return m_axisSettingManager; } inline ActionInputManager *actionInputManager() const { return m_actionInputManager; } inline AnalogAxisInputManager *analogAxisInputManager() const { return m_analogAxisInputManager; } inline ButtonAxisInputManager *buttonAxisInputManager() const { return m_buttonAxisInputManager; } inline InputChordManager *inputChordManager() const { return m_inputChordManager; } inline InputSequenceManager *inputSequenceManager() const { return m_inputSequenceManager; } inline LogicalDeviceManager *logicalDeviceManager() const { return m_logicalDeviceManager; } inline GenericDeviceBackendNodeManager *genericDeviceBackendNodeManager() const { return m_genericPhysicalDeviceBackendNodeManager; } inline InputSettings *inputSettings() const { return m_settings; } void appendKeyEvent(const QT_PREPEND_NAMESPACE(QKeyEvent) &event); QList pendingKeyEvents(); void clearPendingKeyEvents(); void appendMouseEvent(const QT_PREPEND_NAMESPACE(QMouseEvent) &event); QList pendingMouseEvents(); void clearPendingMouseEvents(); void appendWheelEvent(const QT_PREPEND_NAMESPACE(QWheelEvent) &event); QList pendingWheelEvents(); void clearPendingWheelEvents(); void appendKeyboardDevice(HKeyboardDevice device); void removeKeyboardDevice(HKeyboardDevice device); void appendMouseDevice(HMouseDevice device); void removeMouseDevice(HMouseDevice device); void appendGenericDevice(HGenericDeviceBackendNode device); void removeGenericDevice(HGenericDeviceBackendNode device); QVector keyboardJobs(); QVector mouseJobs(); QVector inputDeviceIntegrations() const; void addInputDeviceIntegration(QInputDeviceIntegration *inputIntegration); void setInputSettings(InputSettings *settings); void setEventSourceHelper(EventSourceSetterHelper *helper); EventSourceSetterHelper *eventSourceHelper() const; void updateEventSource(); AbstractActionInput *lookupActionInput(Qt3DCore::QNodeId id) const; private: KeyboardDeviceManager *m_keyboardDeviceManager; KeyboardInputManager *m_keyboardInputManager; MouseDeviceManager *m_mouseDeviceManager; MouseInputManager *m_mouseInputManager; QVector m_activeKeyboardDevices; QVector m_activeMouseDevices; QVector m_activeGenericPhysicalDevices; KeyboardEventFilter *m_keyboardEventFilter; MouseEventFilter *m_mouseEventFilter; QList m_pendingKeyEvents; QList m_pendingMouseEvents; QList m_pendingWheelEvents; mutable QMutex m_mutex; AxisManager *m_axisManager; ActionManager *m_actionManager; AxisSettingManager *m_axisSettingManager; ActionInputManager *m_actionInputManager; AnalogAxisInputManager *m_analogAxisInputManager; ButtonAxisInputManager *m_buttonAxisInputManager; InputChordManager *m_inputChordManager; InputSequenceManager *m_inputSequenceManager; LogicalDeviceManager *m_logicalDeviceManager; GenericDeviceBackendNodeManager *m_genericPhysicalDeviceBackendNodeManager; QVector m_inputDeviceIntegrations; InputSettings *m_settings; QScopedPointer m_eventSourceSetter; void registerEventFilters(Qt3DCore::QEventFilterService *service); void unregisterEventFilters(Qt3DCore::QEventFilterService *service); friend class EventSourceSetterHelper; }; } // namespace Input } // namespace Qt3DInput QT_END_NAMESPACE #endif // QT3DINPUT_INPUT_INPUTHANDLER_P_H