/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DINPUT_INPUT_INPUTSEQUENCE_H #define QT3DINPUT_INPUT_INPUTSEQUENCE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DInput { namespace Input { class Q_AUTOTEST_EXPORT InputSequence : public AbstractActionInput { public: InputSequence(); void cleanup(); inline QVector sequences() const { return m_sequences; } inline qint64 timeout() const { return m_timeout; } inline qint64 buttonInterval() const { return m_buttonInterval; } inline qint64 startTime() const { return m_startTime; } void setStartTime(qint64 time); bool sequenceTriggered() const; void reset(); bool actionTriggered(Qt3DCore::QNodeId input, const qint64 currentTime); void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; bool process(InputHandler *inputHandler, qint64 currentTime) override; private: QVector m_sequences; QVector m_inputsToTrigger; qint64 m_timeout; qint64 m_buttonInterval; qint64 m_startTime; qint64 m_lastInputTime; Qt3DCore::QNodeId m_lastInputId; }; } // namespace Input } // namespace Qt3DInput QT_END_NAMESPACE #endif // QT3DINPUT_INPUT_INPUTSEQUENCE_H