/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "keyeventdispatcherjob_p.h" #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DInput { namespace Input { class KeyEventDispatcherJobPrivate : public Qt3DCore::QAspectJobPrivate { public: KeyEventDispatcherJobPrivate() { } ~KeyEventDispatcherJobPrivate() override { } void postFrame(Qt3DCore::QAspectManager *manager) override; Qt3DCore::QNodeId m_keyboardHandler; QList m_events; }; KeyEventDispatcherJob::KeyEventDispatcherJob(Qt3DCore::QNodeId input, const QList &events) : QAspectJob(*new KeyEventDispatcherJobPrivate) , m_inputHandler(nullptr) { Q_D(KeyEventDispatcherJob); d->m_keyboardHandler = input; d->m_events = events; SET_JOB_RUN_STAT_TYPE(this, JobTypes::KeyEventDispatcher, 0) } void KeyEventDispatcherJob::setInputHandler(InputHandler *handler) { m_inputHandler = handler; } void KeyEventDispatcherJob::run() { // NOP } void KeyEventDispatcherJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) { QKeyboardHandler *node = qobject_cast(manager->lookupNode(m_keyboardHandler)); if (!node) return; QKeyboardHandlerPrivate *dnode = static_cast(QKeyboardHandlerPrivate::get(node)); for (const auto &e: qAsConst(m_events)) { QKeyEvent ke(e); dnode->keyEvent(&ke); } m_events.clear(); } } // namespace Input } // namespace Qt3DInput QT_END_NAMESPACE