/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qaxissetting.h" #include QT_BEGIN_NAMESPACE namespace Qt3DInput { class QAxisSettingPrivate : public Qt3DCore::QNodePrivate { public: QAxisSettingPrivate() : Qt3DCore::QNodePrivate() , m_deadZone(0.0f) , m_axes() , m_filter(false) {} float m_deadZone; QVariantList m_axes; bool m_filter; }; QAxisSetting::QAxisSetting(Qt3DCore::QNode *parent) : QNode(*new QAxisSettingPrivate(), parent) { } QAxisSetting::~QAxisSetting() { QNode::cleanup(); } QVariantList QAxisSetting::axes() const { Q_D(const QAxisSetting); return d->m_axes; } float QAxisSetting::deadZone() const { Q_D(const QAxisSetting); return d->m_deadZone; } bool QAxisSetting::isFilterEnabled() const { Q_D(const QAxisSetting); return d->m_filter; } void QAxisSetting::setDeadZone(float deadZone) { Q_D(QAxisSetting); if (d->m_deadZone == deadZone) return; d->m_deadZone = deadZone; emit deadZoneChanged(deadZone); } void QAxisSetting::setAxes(const QVariantList &axes) { Q_D(QAxisSetting); if (d->m_axes == axes) return; d->m_axes = axes; emit axesChanged(axes); } void QAxisSetting::setFilterEnabled(bool enabled) { Q_D(QAxisSetting); if (d->m_filter == enabled) return; d->m_filter = enabled; emit filterChanged(enabled); } void QAxisSetting::copy(const Qt3DCore::QNode *ref) { QNode::copy(ref); const QAxisSetting *setting = static_cast(ref); d_func()->m_deadZone = setting->d_func()->m_deadZone; d_func()->m_axes = setting->d_func()->m_axes; d_func()->m_filter = setting->d_func()->m_filter; } } // namespace Qt3DInput QT_END_NAMESPACE