/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ****************************************************************************/ #include "qinputchord.h" #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DInput { class QInputChordPrivate : public Qt3DInput::QAbstractAggregateActionInputPrivate { public: QInputChordPrivate() : Qt3DInput::QAbstractAggregateActionInputPrivate() , m_tolerance(0) {} int m_tolerance; }; QInputChord::QInputChord(Qt3DCore::QNode *parent) : Qt3DInput::QAbstractAggregateActionInput(*new QInputChordPrivate(), parent) { } QInputChord::~QInputChord() { QNode::cleanup(); } int QInputChord::tolerance() const { Q_D(const QInputChord); return d->m_tolerance; } void QInputChord::setTolerance(int tolerance) { Q_D(QInputChord); if (d->m_tolerance != tolerance) { d->m_tolerance = tolerance; emit toleranceChanged(tolerance); } } void QInputChord::copy(const Qt3DCore::QNode *ref) { QAbstractAggregateActionInput::copy(ref); const QInputChord *input = static_cast(ref); d_func()->m_tolerance = input->d_func()->m_tolerance; } } // Qt3DInput QT_END_NAMESPACE