/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DLOGIC_LOGIC_CALLBACKJOB_P_H #define QT3DLOGIC_LOGIC_CALLBACKJOB_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DLogic { namespace Logic { class Manager; class CallbackJob; class CallbackJobPrivate : public Qt3DCore::QAspectJobPrivate { public: explicit CallbackJobPrivate(CallbackJob *q); bool isRequired() const override; void postFrame(Qt3DCore::QAspectManager *manager) override; Q_DECLARE_PUBLIC(CallbackJob) private: CallbackJob *q_ptr; }; class CallbackJob : public Qt3DCore::QAspectJob { public: CallbackJob(); void setManager(Manager *manager); void run() override; private: Manager *m_logicManager; Q_DECLARE_PRIVATE(CallbackJob) }; } // namespace Logic } // namespace Qt3DLogic QT_END_NAMESPACE #endif // QT3DLOGIC_LOGIC_CALLBACKJOB_P_H