/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DLOGIC_LOGIC_HANDLER_H #define QT3DLOGIC_LOGIC_HANDLER_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DLogic { namespace Logic { class Manager; class Handler : public Qt3DCore::QBackendNode { public: Handler(); void setManager(Manager *manager) { m_logicManager = manager; } Manager *logicManager() const { return m_logicManager; } protected: void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) override; private: void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) final; Manager *m_logicManager; }; class HandlerFunctor : public Qt3DCore::QBackendNodeMapper { public: explicit HandlerFunctor(Manager *handler); Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override; Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; void destroy(Qt3DCore::QNodeId id) const override; private: Manager *m_manager; }; } // namespace Logic } // namespace Qt3DLogic QT_END_NAMESPACE #endif // QT3DLOGIC_LOGIC_HANDLER_H