/**************************************************************************** ** ** Copyright (C) 2016 Paul Lemire ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_OPENGL_RENDERVIEWCOMMANDUPDATEJOB_P_H #define QT3DRENDER_RENDER_OPENGL_RENDERVIEWCOMMANDUPDATEJOB_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace OpenGL { class RenderView; class Renderer; class RenderViewCommandUpdaterJobPrivate; class Q_AUTOTEST_EXPORT RenderViewCommandUpdaterJob : public Qt3DCore::QAspectJob { public: RenderViewCommandUpdaterJob(); inline void setRenderView(RenderView *rv) Q_DECL_NOTHROW { m_renderView = rv; } inline void setRenderer(Renderer *renderer) Q_DECL_NOTHROW { m_renderer = renderer; } inline void setRenderablesSubView(const EntityRenderCommandDataSubView &renderablesSubView) Q_DECL_NOTHROW { m_renderablesSubView = renderablesSubView; } EntityRenderCommandDataSubView renderablesSubView() const { return m_renderablesSubView; } inline void setRebuildFlags(RebuildFlagSet rebuildFlags) { m_rebuildFlags = rebuildFlags; } void run() final; private: RebuildFlagSet m_rebuildFlags; RenderView *m_renderView; Renderer *m_renderer; EntityRenderCommandDataSubView m_renderablesSubView; Q_DECLARE_PRIVATE(RenderViewCommandUpdaterJob) }; typedef QSharedPointer RenderViewCommandUpdaterJobPtr; } // OpenGL } // Render } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_OPENGL_RENDERVIEWCOMMANDUPDATEJOB_P_H