/**************************************************************************** ** ** Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_RHI_RHIBUFFER_P_H #define QT3DRENDER_RENDER_RHI_RHIBUFFER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE class QRhiBuffer; namespace Qt3DRender { namespace Render { namespace Rhi { class SubmissionContext; class RHIBuffer { public: RHIBuffer(); enum Type { ArrayBuffer = 0, UniformBuffer, IndexBuffer, ShaderStorageBuffer, PixelPackBuffer, PixelUnpackBuffer, DrawIndirectBuffer }; bool bind(SubmissionContext *ctx, Type t); bool release(SubmissionContext *ctx); bool create(SubmissionContext *ctx); void destroy(SubmissionContext *ctx); void orphan(SubmissionContext *ctx); void allocate(SubmissionContext *ctx, const QByteArray &data, bool dynamic = true); void update(SubmissionContext *ctx, const QByteArray &data, int offset = 0); QByteArray download(SubmissionContext *ctx, uint size); void bindBufferBase(SubmissionContext *ctx, int bindingPoint, Type t); void bindBufferBase(SubmissionContext *ctx, int bindingPoint); void cleanup(); QRhiBuffer *rhiBuffer() const noexcept { return m_rhiBuffer; } private: uint m_bufferId; bool m_dynamic; int m_allocSize {}; int m_lastTarget; QRhiBuffer *m_rhiBuffer {}; std::vector> m_datasToUpload; }; } // namespace Rhi } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_RHI_RHIBUFFER_P_H