/**************************************************************************** ** ** Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_RHI_RHIGRAPHICSPIPELINE_H #define QT3DRENDER_RENDER_RHI_RHIGRAPHICSPIPELINE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Rhi { class RHIBuffer; class RHIGraphicsPipeline { public: struct UBOBuffer { HRHIBuffer handle {}; RHIBuffer *buffer {}; }; RHIGraphicsPipeline(); ~RHIGraphicsPipeline(); QRhiBuffer *commandUBO() const { return m_cmdUbo; } QRhiBuffer *renderViewUBO() const { return m_rvUbo; } QRhiGraphicsPipeline *pipeline() const { return m_pipeline; } QRhiShaderResourceBindings *shaderResourceBindings() const { return m_shaderResourceBindings; } QHash ubos() const { return m_ubos; } int score() const { return m_score; } void setPipeline(QRhiGraphicsPipeline *pipeline) { m_pipeline = pipeline; } void setCommandUBO(QRhiBuffer *commandUBO) { m_cmdUbo = commandUBO; } void setRenderViewUBO(QRhiBuffer *rvUBO) { m_rvUbo = rvUBO; } void setShaderResourceBindings(QRhiShaderResourceBindings *shaderResourceBindings) { m_shaderResourceBindings = shaderResourceBindings; } void setUBOs(const QHash ubos) { m_ubos = ubos; } void setAttributesToBindingHash(const QHash &attributeNameToBinding) { m_attributeNameIdToBindingIndex = attributeNameToBinding; } int bindingIndexForAttribute(int attributeNameId) const { return m_attributeNameIdToBindingIndex.value(attributeNameId, -1); } void increaseScore() { ++m_score; } void decreaseScore() { --m_score; } void cleanup(); private: QRhiBuffer *m_rvUbo; QRhiBuffer *m_cmdUbo; QRhiGraphicsPipeline *m_pipeline; QRhiShaderResourceBindings *m_shaderResourceBindings; // For user defined uniforms QHash m_ubos; QHash m_attributeNameIdToBindingIndex; int m_score; }; } // Rhi } // Render } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_RHI_RHIGRAPHICSPIPELINE_H