// Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_RENDER_RHI_RHIGRAPHICSPIPELINE_H #define QT3DRENDER_RENDER_RHI_RHIGRAPHICSPIPELINE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Rhi { class RHIBuffer; // Geometry | Shader | RenderStateMask struct GraphicsPipelineIdentifier { int geometryLayoutKey; Qt3DCore::QNodeId shader; Qt3DCore::QNodeId renderTarget; Qt3DRender::QGeometryRenderer::PrimitiveType primitiveType; int renderStatesKey = 0; }; struct ComputePipelineIdentifier { Qt3DCore::QNodeId shader; int renderViewIndex; }; template class RHIPipelineBase { public: virtual ~RHIPipelineBase() {} PipelineUBOSet* uboSet() { return &m_uboSet; } Pipeline *pipeline() const { return m_pipeline; } void setPipeline(Pipeline *pipeline) { m_pipeline = pipeline; } void setKey(const Key &key) { m_key = key; } Key key() const { return m_key; } void setShaderResourceBindings(QRhiShaderResourceBindings *shaderResourceBindings) { m_shaderResourceBindings = shaderResourceBindings; } QRhiShaderResourceBindings *shaderResourceBindings() const { return m_shaderResourceBindings; } int score() const { return m_score; } void increaseScore() { m_score += 2; } void decreaseScore() { --m_score; } bool isComplete() { return m_complete; } void markComplete() { m_complete = true; } virtual void cleanup() { delete m_shaderResourceBindings; delete m_pipeline; m_pipeline = nullptr; m_shaderResourceBindings = nullptr; m_uboSet.releaseResources(); m_uboSet.clear(); m_key = {}; m_score = 5; } protected: RHIPipelineBase() {} Pipeline *m_pipeline = nullptr; QRhiShaderResourceBindings *m_shaderResourceBindings = nullptr; // For user defined uniforms PipelineUBOSet m_uboSet; Key m_key = {}; int m_score = 5; int m_complete = false; }; class RHIGraphicsPipeline : public RHIPipelineBase { public: void setAttributesToBindingHash(const QHash &attributeNameToBinding) { m_attributeNameIdToBindingIndex = attributeNameToBinding; } int bindingIndexForAttribute(int attributeNameId) const { return m_attributeNameIdToBindingIndex.value(attributeNameId, -1); } virtual void cleanup() override { RHIPipelineBase::cleanup(); m_attributeNameIdToBindingIndex.clear(); } private: // For user defined uniforms QHash m_attributeNameIdToBindingIndex; }; class RHIComputePipeline : public RHIPipelineBase { }; } // Rhi } // Render } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_RHI_RHIGRAPHICSPIPELINE_H