/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DRENDER_SCENE2DPLUGIN_H #define QT3DRENDER_SCENE2DPLUGIN_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { class Scene2DNode; class Scene2DNodeManager : public Qt3DCore::QResourceManager< Render::Quick::Scene2D, Qt3DCore::QNodeId, Qt3DCore::ObjectLevelLockingPolicy> { }; class Scene2DPlugin : public QRenderPlugin { public: Scene2DPlugin(); ~Scene2DPlugin(); bool registerBackendTypes(QRenderAspect *aspect, AbstractRenderer *renderer) override; bool unregisterBackendTypes(QRenderAspect *aspect) override; private: Render::Scene2DNodeManager *m_scene2dNodeManager; }; } // Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_SCENE2DPLUGIN_H