import QtQuick.tooling 1.2 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated by: // 'qmlplugindump -nonrelocatable Qt3D.Extras 2.9' Module { dependencies: ["Qt3D.Logic 2.0"] Component { name: "Qt3DCore::QEntity"; prototype: "Qt3DCore::QNode" } Component { name: "Qt3DExtras::Extras::Quick::Quick3DLevelOfDetailLoader" prototype: "Qt3DCore::QEntity" exports: ["Qt3D.Extras/LevelOfDetailLoader 2.9"] exportMetaObjectRevisions: [0] Property { name: "sources"; type: "QVariantList" } Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true } Property { name: "currentIndex"; type: "int" } Property { name: "thresholdType"; type: "Qt3DRender::QLevelOfDetail::ThresholdType" } Property { name: "thresholds"; type: "QVector" } Property { name: "volumeOverride"; type: "Qt3DRender::QLevelOfDetailBoundingSphere" } Property { name: "entity"; type: "QObject"; isReadonly: true; isPointer: true } Property { name: "source"; type: "QUrl"; isReadonly: true } Method { name: "createBoundingSphere" type: "Qt3DRender::QLevelOfDetailBoundingSphere" Parameter { name: "center"; type: "QVector3D" } Parameter { name: "radius"; type: "float" } } } Component { name: "Qt3DExtras::QConeGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/ConeGeometry 2.0"] exportMetaObjectRevisions: [0] Property { name: "hasTopEndcap"; type: "bool" } Property { name: "hasBottomEndcap"; type: "bool" } Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "topRadius"; type: "float" } Property { name: "bottomRadius"; type: "float" } Property { name: "length"; type: "float" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "texCoordAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "hasTopEndcapChanged" Parameter { name: "hasTopEndcap"; type: "bool" } } Signal { name: "hasBottomEndcapChanged" Parameter { name: "hasBottomEndcap"; type: "bool" } } Signal { name: "topRadiusChanged" Parameter { name: "topRadius"; type: "float" } } Signal { name: "bottomRadiusChanged" Parameter { name: "bottomRadius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "lengthChanged" Parameter { name: "length"; type: "float" } } Method { name: "setHasTopEndcap" Parameter { name: "hasTopEndcap"; type: "bool" } } Method { name: "setHasBottomEndcap" Parameter { name: "hasBottomEndcap"; type: "bool" } } Method { name: "setTopRadius" Parameter { name: "topRadius"; type: "float" } } Method { name: "setBottomRadius" Parameter { name: "bottomRadius"; type: "float" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setLength" Parameter { name: "length"; type: "float" } } } Component { name: "Qt3DExtras::QConeMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/ConeMesh 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "hasTopEndcap"; type: "bool" } Property { name: "hasBottomEndcap"; type: "bool" } Property { name: "topRadius"; type: "float" } Property { name: "bottomRadius"; type: "float" } Property { name: "length"; type: "float" } Signal { name: "hasTopEndcapChanged" Parameter { name: "hasTopEndcap"; type: "bool" } } Signal { name: "hasBottomEndcapChanged" Parameter { name: "hasBottomEndcap"; type: "bool" } } Signal { name: "topRadiusChanged" Parameter { name: "topRadius"; type: "float" } } Signal { name: "bottomRadiusChanged" Parameter { name: "bottomRadius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "lengthChanged" Parameter { name: "length"; type: "float" } } Method { name: "setHasTopEndcap" Parameter { name: "hasTopEndcap"; type: "bool" } } Method { name: "setHasBottomEndcap" Parameter { name: "hasBottomEndcap"; type: "bool" } } Method { name: "setTopRadius" Parameter { name: "topRadius"; type: "float" } } Method { name: "setBottomRadius" Parameter { name: "bottomRadius"; type: "float" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setLength" Parameter { name: "length"; type: "float" } } } Component { name: "Qt3DExtras::QCuboidGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/CuboidGeometry 2.0"] exportMetaObjectRevisions: [0] Property { name: "xExtent"; type: "float" } Property { name: "yExtent"; type: "float" } Property { name: "zExtent"; type: "float" } Property { name: "xyMeshResolution"; type: "QSize" } Property { name: "yzMeshResolution"; type: "QSize" } Property { name: "xzMeshResolution"; type: "QSize" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "texCoordAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "tangentAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "xExtentChanged" Parameter { name: "xExtent"; type: "float" } } Signal { name: "yExtentChanged" Parameter { name: "yExtent"; type: "float" } } Signal { name: "zExtentChanged" Parameter { name: "zExtent"; type: "float" } } Signal { name: "yzMeshResolutionChanged" Parameter { name: "yzMeshResolution"; type: "QSize" } } Signal { name: "xzMeshResolutionChanged" Parameter { name: "xzMeshResolution"; type: "QSize" } } Signal { name: "xyMeshResolutionChanged" Parameter { name: "xyMeshResolution"; type: "QSize" } } Method { name: "setXExtent" Parameter { name: "xExtent"; type: "float" } } Method { name: "setYExtent" Parameter { name: "yExtent"; type: "float" } } Method { name: "setZExtent" Parameter { name: "zExtent"; type: "float" } } Method { name: "setYZMeshResolution" Parameter { name: "resolution"; type: "QSize" } } Method { name: "setXZMeshResolution" Parameter { name: "resolution"; type: "QSize" } } Method { name: "setXYMeshResolution" Parameter { name: "resolution"; type: "QSize" } } } Component { name: "Qt3DExtras::QCuboidMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/CuboidMesh 2.0"] exportMetaObjectRevisions: [0] Property { name: "xExtent"; type: "float" } Property { name: "yExtent"; type: "float" } Property { name: "zExtent"; type: "float" } Property { name: "yzMeshResolution"; type: "QSize" } Property { name: "xzMeshResolution"; type: "QSize" } Property { name: "xyMeshResolution"; type: "QSize" } Signal { name: "xExtentChanged" Parameter { name: "xExtent"; type: "float" } } Signal { name: "yExtentChanged" Parameter { name: "yExtent"; type: "float" } } Signal { name: "zExtentChanged" Parameter { name: "zExtent"; type: "float" } } Signal { name: "yzMeshResolutionChanged" Parameter { name: "yzMeshResolution"; type: "QSize" } } Signal { name: "xzMeshResolutionChanged" Parameter { name: "xzMeshResolution"; type: "QSize" } } Signal { name: "xyMeshResolutionChanged" Parameter { name: "xyMeshResolution"; type: "QSize" } } Method { name: "setXExtent" Parameter { name: "xExtent"; type: "float" } } Method { name: "setYExtent" Parameter { name: "yExtent"; type: "float" } } Method { name: "setZExtent" Parameter { name: "zExtent"; type: "float" } } Method { name: "setYZMeshResolution" Parameter { name: "resolution"; type: "QSize" } } Method { name: "setXZMeshResolution" Parameter { name: "resolution"; type: "QSize" } } Method { name: "setXYMeshResolution" Parameter { name: "resolution"; type: "QSize" } } } Component { name: "Qt3DExtras::QCylinderGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/CylinderGeometry 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "radius"; type: "float" } Property { name: "length"; type: "float" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "texCoordAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "radiusChanged" Parameter { name: "radius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "lengthChanged" Parameter { name: "length"; type: "float" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setRadius" Parameter { name: "radius"; type: "float" } } Method { name: "setLength" Parameter { name: "length"; type: "float" } } } Component { name: "Qt3DExtras::QCylinderMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/CylinderMesh 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "radius"; type: "float" } Property { name: "length"; type: "float" } Signal { name: "radiusChanged" Parameter { name: "radius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "lengthChanged" Parameter { name: "length"; type: "float" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setRadius" Parameter { name: "radius"; type: "float" } } Method { name: "setLength" Parameter { name: "length"; type: "float" } } } Component { name: "Qt3DExtras::QDiffuseMapMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/DiffuseMapMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "specular"; type: "QColor" } Property { name: "shininess"; type: "float" } Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "textureScale"; type: "float" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "QColor" } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Signal { name: "textureScaleChanged" Parameter { name: "textureScale"; type: "float" } } Method { name: "setAmbient" Parameter { name: "color"; type: "QColor" } } Method { name: "setSpecular" Parameter { name: "specular"; type: "QColor" } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setTextureScale" Parameter { name: "textureScale"; type: "float" } } } Component { name: "Qt3DExtras::QDiffuseSpecularMapMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/DiffuseSpecularMapMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "shininess"; type: "float" } Property { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "textureScale"; type: "float" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Signal { name: "textureScaleChanged" Parameter { name: "textureScale"; type: "float" } } Method { name: "setAmbient" Parameter { name: "ambient"; type: "QColor" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setSpecular" Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } Method { name: "setTextureScale" Parameter { name: "textureScale"; type: "float" } } } Component { name: "Qt3DExtras::QExtrudedTextGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/ExtrudedTextGeometry 2.9"] exportMetaObjectRevisions: [0] Property { name: "text"; type: "string" } Property { name: "font"; type: "QFont" } Property { name: "extrusionLength"; type: "float" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "textChanged" Parameter { name: "text"; type: "string" } } Signal { name: "fontChanged" Parameter { name: "font"; type: "QFont" } } Signal { name: "depthChanged" Parameter { name: "extrusionLength"; type: "float" } } Method { name: "setText" Parameter { name: "text"; type: "string" } } Method { name: "setFont" Parameter { name: "font"; type: "QFont" } } Method { name: "setDepth" Parameter { name: "extrusionLength"; type: "float" } } } Component { name: "Qt3DExtras::QExtrudedTextMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/ExtrudedTextMesh 2.9"] exportMetaObjectRevisions: [0] Property { name: "text"; type: "string" } Property { name: "font"; type: "QFont" } Property { name: "depth"; type: "float" } Signal { name: "textChanged" Parameter { name: "text"; type: "string" } } Signal { name: "fontChanged" Parameter { name: "font"; type: "QFont" } } Signal { name: "depthChanged" Parameter { name: "depth"; type: "float" } } Method { name: "setText" Parameter { name: "text"; type: "string" } } Method { name: "setFont" Parameter { name: "font"; type: "QFont" } } Method { name: "setDepth" Parameter { name: "depth"; type: "float" } } } Component { name: "Qt3DExtras::QFirstPersonCameraController" prototype: "Qt3DCore::QEntity" exports: ["Qt3D.Extras/FirstPersonCameraController 2.0"] exportMetaObjectRevisions: [0] Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true } Property { name: "linearSpeed"; type: "float" } Property { name: "lookSpeed"; type: "float" } Property { name: "acceleration"; type: "float" } Property { name: "deceleration"; type: "float" } Signal { name: "accelerationChanged" Parameter { name: "acceleration"; type: "float" } } Signal { name: "decelerationChanged" Parameter { name: "deceleration"; type: "float" } } } Component { name: "Qt3DExtras::QForwardRenderer" prototype: "Qt3DRender::QTechniqueFilter" exports: ["Qt3D.Extras/ForwardRenderer 2.0"] exportMetaObjectRevisions: [0] Property { name: "surface"; type: "QObject"; isPointer: true } Property { name: "window"; type: "QObject"; isPointer: true } Property { name: "viewportRect"; type: "QRectF" } Property { name: "clearColor"; type: "QColor" } Property { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true } Property { name: "externalRenderTargetSize"; type: "QSize" } Property { name: "frustumCulling"; type: "bool" } Property { name: "gamma"; revision: 9; type: "float" } Signal { name: "viewportRectChanged" Parameter { name: "viewportRect"; type: "QRectF" } } Signal { name: "clearColorChanged" Parameter { name: "clearColor"; type: "QColor" } } Signal { name: "cameraChanged" Parameter { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true } } Signal { name: "surfaceChanged" Parameter { name: "surface"; type: "QObject"; isPointer: true } } Signal { name: "externalRenderTargetSizeChanged" Parameter { name: "size"; type: "QSize" } } Signal { name: "frustumCullingEnabledChanged" Parameter { name: "enabled"; type: "bool" } } Signal { name: "gammaChanged" Parameter { name: "gamma"; type: "float" } } Method { name: "setViewportRect" Parameter { name: "viewportRect"; type: "QRectF" } } Method { name: "setClearColor" Parameter { name: "clearColor"; type: "QColor" } } Method { name: "setCamera" Parameter { name: "camera"; type: "Qt3DCore::QEntity"; isPointer: true } } Method { name: "setSurface" Parameter { name: "surface"; type: "QObject"; isPointer: true } } Method { name: "setExternalRenderTargetSize" Parameter { name: "size"; type: "QSize" } } Method { name: "setFrustumCullingEnabled" Parameter { name: "enabled"; type: "bool" } } Method { name: "setGamma" Parameter { name: "gamma"; type: "float" } } } Component { name: "Qt3DExtras::QGoochMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/GoochMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "diffuse"; type: "QColor" } Property { name: "specular"; type: "QColor" } Property { name: "cool"; type: "QColor" } Property { name: "warm"; type: "QColor" } Property { name: "alpha"; type: "float" } Property { name: "beta"; type: "float" } Property { name: "shininess"; type: "float" } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "QColor" } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "QColor" } } Signal { name: "coolChanged" Parameter { name: "cool"; type: "QColor" } } Signal { name: "warmChanged" Parameter { name: "warm"; type: "QColor" } } Signal { name: "alphaChanged" Parameter { name: "alpha"; type: "float" } } Signal { name: "betaChanged" Parameter { name: "beta"; type: "float" } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "QColor" } } Method { name: "setSpecular" Parameter { name: "specular"; type: "QColor" } } Method { name: "setCool" Parameter { name: "cool"; type: "QColor" } } Method { name: "setWarm" Parameter { name: "warm"; type: "QColor" } } Method { name: "setAlpha" Parameter { name: "alpha"; type: "float" } } Method { name: "setBeta" Parameter { name: "beta"; type: "float" } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } } Component { name: "Qt3DExtras::QMetalRoughMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/MetalRoughMaterial 2.9"] exportMetaObjectRevisions: [0] Property { name: "baseColor"; type: "QColor" } Property { name: "metalness"; type: "float" } Property { name: "roughness"; type: "float" } Signal { name: "baseColorChanged" Parameter { name: "baseColor"; type: "QColor" } } Signal { name: "metalnessChanged" Parameter { name: "metalness"; type: "float" } } Signal { name: "roughnessChanged" Parameter { name: "roughness"; type: "float" } } Method { name: "setBaseColor" Parameter { name: "baseColor"; type: "QColor" } } Method { name: "setMetalness" Parameter { name: "metalness"; type: "float" } } Method { name: "setRoughness" Parameter { name: "roughness"; type: "float" } } } Component { name: "Qt3DExtras::QMorphPhongMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/MorphPhongMaterial 2.9"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "diffuse"; type: "QColor" } Property { name: "specular"; type: "QColor" } Property { name: "shininess"; type: "float" } Property { name: "interpolator"; type: "float" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "QColor" } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "QColor" } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Signal { name: "interpolatorChanged" Parameter { name: "interpolator"; type: "float" } } Method { name: "setAmbient" Parameter { name: "ambient"; type: "QColor" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "QColor" } } Method { name: "setSpecular" Parameter { name: "specular"; type: "QColor" } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } Method { name: "setInterpolator" Parameter { name: "interpolator"; type: "float" } } } Component { name: "Qt3DExtras::QNormalDiffuseMapAlphaMaterial" prototype: "Qt3DExtras::QNormalDiffuseMapMaterial" exports: ["Qt3D.Extras/NormalDiffuseMapAlphaMaterial 2.0"] exportMetaObjectRevisions: [0] } Component { name: "Qt3DExtras::QNormalDiffuseMapMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/NormalDiffuseMapMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "specular"; type: "QColor" } Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "shininess"; type: "float" } Property { name: "textureScale"; type: "float" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "normalChanged" Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "QColor" } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Signal { name: "textureScaleChanged" Parameter { name: "textureScale"; type: "float" } } Method { name: "setAmbient" Parameter { name: "ambient"; type: "QColor" } } Method { name: "setSpecular" Parameter { name: "specular"; type: "QColor" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setNormal" Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } Method { name: "setTextureScale" Parameter { name: "textureScale"; type: "float" } } } Component { name: "Qt3DExtras::QNormalDiffuseSpecularMapMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/NormalDiffuseSpecularMapMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "shininess"; type: "float" } Property { name: "textureScale"; type: "float" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "normalChanged" Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Signal { name: "textureScaleChanged" Parameter { name: "textureScale"; type: "float" } } Method { name: "setAmbient" Parameter { name: "ambient"; type: "QColor" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setNormal" Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setSpecular" Parameter { name: "specular"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } Method { name: "setTextureScale" Parameter { name: "textureScale"; type: "float" } } } Component { name: "Qt3DExtras::QOrbitCameraController" prototype: "Qt3DCore::QEntity" exports: ["Qt3D.Extras/OrbitCameraController 2.0"] exportMetaObjectRevisions: [0] Property { name: "camera"; type: "Qt3DRender::QCamera"; isPointer: true } Property { name: "linearSpeed"; type: "float" } Property { name: "lookSpeed"; type: "float" } Property { name: "zoomInLimit"; type: "float" } } Component { name: "Qt3DExtras::QPerVertexColorMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/PerVertexColorMaterial 2.0"] exportMetaObjectRevisions: [0] } Component { name: "Qt3DExtras::QPhongAlphaMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/PhongAlphaMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "diffuse"; type: "QColor" } Property { name: "specular"; type: "QColor" } Property { name: "shininess"; type: "float" } Property { name: "alpha"; type: "float" } Property { name: "sourceRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } Property { name: "destinationRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } Property { name: "sourceAlphaArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } Property { name: "destinationAlphaArg" type: "Qt3DRender::QBlendEquationArguments::Blending" } Property { name: "blendFunctionArg"; type: "Qt3DRender::QBlendEquation::BlendFunction" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "QColor" } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "QColor" } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Signal { name: "alphaChanged" Parameter { name: "alpha"; type: "float" } } Signal { name: "sourceRgbArgChanged" Parameter { name: "sourceRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } } Signal { name: "destinationRgbArgChanged" Parameter { name: "destinationRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } } Signal { name: "sourceAlphaArgChanged" Parameter { name: "sourceAlphaArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } } Signal { name: "destinationAlphaArgChanged" Parameter { name: "destinationAlphaArg" type: "Qt3DRender::QBlendEquationArguments::Blending" } } Signal { name: "blendFunctionArgChanged" Parameter { name: "blendFunctionArg"; type: "Qt3DRender::QBlendEquation::BlendFunction" } } Method { name: "setAmbient" Parameter { name: "ambient"; type: "QColor" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "QColor" } } Method { name: "setSpecular" Parameter { name: "specular"; type: "QColor" } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } Method { name: "setAlpha" Parameter { name: "alpha"; type: "float" } } Method { name: "setSourceRgbArg" Parameter { name: "sourceRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } } Method { name: "setDestinationRgbArg" Parameter { name: "destinationRgbArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } } Method { name: "setSourceAlphaArg" Parameter { name: "sourceAlphaArg"; type: "Qt3DRender::QBlendEquationArguments::Blending" } } Method { name: "setDestinationAlphaArg" Parameter { name: "destinationAlphaArg" type: "Qt3DRender::QBlendEquationArguments::Blending" } } Method { name: "setBlendFunctionArg" Parameter { name: "blendFunctionArg"; type: "Qt3DRender::QBlendEquation::BlendFunction" } } } Component { name: "Qt3DExtras::QPhongMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/PhongMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "ambient"; type: "QColor" } Property { name: "diffuse"; type: "QColor" } Property { name: "specular"; type: "QColor" } Property { name: "shininess"; type: "float" } Signal { name: "ambientChanged" Parameter { name: "ambient"; type: "QColor" } } Signal { name: "diffuseChanged" Parameter { name: "diffuse"; type: "QColor" } } Signal { name: "specularChanged" Parameter { name: "specular"; type: "QColor" } } Signal { name: "shininessChanged" Parameter { name: "shininess"; type: "float" } } Method { name: "setAmbient" Parameter { name: "ambient"; type: "QColor" } } Method { name: "setDiffuse" Parameter { name: "diffuse"; type: "QColor" } } Method { name: "setSpecular" Parameter { name: "specular"; type: "QColor" } } Method { name: "setShininess" Parameter { name: "shininess"; type: "float" } } } Component { name: "Qt3DExtras::QPlaneGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/PlaneGeometry 2.0"] exportMetaObjectRevisions: [0] Property { name: "width"; type: "float" } Property { name: "height"; type: "float" } Property { name: "resolution"; type: "QSize" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "texCoordAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "tangentAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "resolutionChanged" Parameter { name: "resolution"; type: "QSize" } } Signal { name: "widthChanged" Parameter { name: "width"; type: "float" } } Signal { name: "heightChanged" Parameter { name: "height"; type: "float" } } Method { name: "setResolution" Parameter { name: "resolution"; type: "QSize" } } Method { name: "setWidth" Parameter { name: "width"; type: "float" } } Method { name: "setHeight" Parameter { name: "height"; type: "float" } } } Component { name: "Qt3DExtras::QPlaneMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/PlaneMesh 2.0"] exportMetaObjectRevisions: [0] Property { name: "width"; type: "float" } Property { name: "height"; type: "float" } Property { name: "meshResolution"; type: "QSize" } Signal { name: "meshResolutionChanged" Parameter { name: "meshResolution"; type: "QSize" } } Signal { name: "widthChanged" Parameter { name: "width"; type: "float" } } Signal { name: "heightChanged" Parameter { name: "height"; type: "float" } } Method { name: "setWidth" Parameter { name: "width"; type: "float" } } Method { name: "setHeight" Parameter { name: "height"; type: "float" } } Method { name: "setMeshResolution" Parameter { name: "resolution"; type: "QSize" } } } Component { name: "Qt3DExtras::QSkyboxEntity" prototype: "Qt3DCore::QEntity" exports: ["Qt3D.Extras/SkyboxEntity 2.0"] exportMetaObjectRevisions: [0] Property { name: "baseName"; type: "string" } Property { name: "extension"; type: "string" } Property { name: "gammaCorrect"; revision: 9; type: "bool" } Signal { name: "baseNameChanged" Parameter { name: "path"; type: "string" } } Signal { name: "extensionChanged" Parameter { name: "extension"; type: "string" } } Signal { name: "gammaCorrectEnabledChanged" Parameter { name: "enabled"; type: "bool" } } Method { name: "setBaseName" Parameter { name: "path"; type: "string" } } Method { name: "setExtension" Parameter { name: "extension"; type: "string" } } Method { name: "setGammaCorrectEnabled" Parameter { name: "enabled"; type: "bool" } } } Component { name: "Qt3DExtras::QSphereGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/SphereGeometry 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "radius"; type: "float" } Property { name: "generateTangents"; type: "bool" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "texCoordAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "tangentAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "radiusChanged" Parameter { name: "radius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "generateTangentsChanged" Parameter { name: "generateTangents"; type: "bool" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setRadius" Parameter { name: "radius"; type: "float" } } Method { name: "setGenerateTangents" Parameter { name: "gen"; type: "bool" } } } Component { name: "Qt3DExtras::QSphereMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/SphereMesh 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "radius"; type: "float" } Property { name: "generateTangents"; type: "bool" } Signal { name: "radiusChanged" Parameter { name: "radius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "generateTangentsChanged" Parameter { name: "generateTangents"; type: "bool" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setRadius" Parameter { name: "radius"; type: "float" } } Method { name: "setGenerateTangents" Parameter { name: "gen"; type: "bool" } } } Component { name: "Qt3DExtras::QText2DEntity" prototype: "Qt3DCore::QEntity" exports: ["Qt3D.Extras/Text2DEntity 2.9"] exportMetaObjectRevisions: [0] Property { name: "font"; type: "QFont" } Property { name: "text"; type: "string" } Property { name: "color"; type: "QColor" } Property { name: "width"; type: "float" } Property { name: "height"; type: "float" } Signal { name: "fontChanged" Parameter { name: "font"; type: "QFont" } } Signal { name: "colorChanged" Parameter { name: "color"; type: "QColor" } } Signal { name: "textChanged" Parameter { name: "text"; type: "string" } } Signal { name: "widthChanged" Parameter { name: "width"; type: "float" } } Signal { name: "heightChanged" Parameter { name: "height"; type: "float" } } } Component { name: "Qt3DExtras::QTextureMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/TextureMaterial 2.0"] exportMetaObjectRevisions: [0] Property { name: "texture"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "textureOffset"; type: "QVector2D" } Signal { name: "textureChanged" Parameter { name: "texture"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "textureOffsetChanged" Parameter { name: "textureOffset"; type: "QVector2D" } } Method { name: "setTexture" Parameter { name: "texture"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setTextureOffset" Parameter { name: "textureOffset"; type: "QVector2D" } } } Component { name: "Qt3DExtras::QTexturedMetalRoughMaterial" prototype: "Qt3DRender::QMaterial" exports: ["Qt3D.Extras/TexturedMetalRoughMaterial 2.9"] exportMetaObjectRevisions: [0] Property { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Property { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } Signal { name: "baseColorChanged" Parameter { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "metalnessChanged" Parameter { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "roughnessChanged" Parameter { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "ambientOcclusionChanged" Parameter { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Signal { name: "normalChanged" Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setBaseColor" Parameter { name: "baseColor"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setMetalness" Parameter { name: "metalness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setRoughness" Parameter { name: "roughness"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setAmbientOcclusion" Parameter { name: "ambientOcclusion"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } Method { name: "setNormal" Parameter { name: "normal"; type: "Qt3DRender::QAbstractTexture"; isPointer: true } } } Component { name: "Qt3DExtras::QTorusGeometry" prototype: "Qt3DRender::QGeometry" exports: ["Qt3D.Extras/TorusGeometry 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "radius"; type: "float" } Property { name: "minorRadius"; type: "float" } Property { name: "positionAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "normalAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "texCoordAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Property { name: "indexAttribute" type: "Qt3DRender::QAttribute" isReadonly: true isPointer: true } Signal { name: "radiusChanged" Parameter { name: "radius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "minorRadiusChanged" Parameter { name: "minorRadius"; type: "float" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setRadius" Parameter { name: "radius"; type: "float" } } Method { name: "setMinorRadius" Parameter { name: "minorRadius"; type: "float" } } } Component { name: "Qt3DExtras::QTorusMesh" prototype: "Qt3DRender::QGeometryRenderer" exports: ["Qt3D.Extras/TorusMesh 2.0"] exportMetaObjectRevisions: [0] Property { name: "rings"; type: "int" } Property { name: "slices"; type: "int" } Property { name: "radius"; type: "float" } Property { name: "minorRadius"; type: "float" } Signal { name: "radiusChanged" Parameter { name: "radius"; type: "float" } } Signal { name: "ringsChanged" Parameter { name: "rings"; type: "int" } } Signal { name: "slicesChanged" Parameter { name: "slices"; type: "int" } } Signal { name: "minorRadiusChanged" Parameter { name: "minorRadius"; type: "float" } } Method { name: "setRings" Parameter { name: "rings"; type: "int" } } Method { name: "setSlices" Parameter { name: "slices"; type: "int" } } Method { name: "setRadius" Parameter { name: "radius"; type: "float" } } Method { name: "setMinorRadius" Parameter { name: "minorRadius"; type: "float" } } } Component { name: "Qt3DRender::QFrameGraphNode"; prototype: "Qt3DCore::QNode" } Component { name: "Qt3DRender::QGeometry" prototype: "Qt3DCore::QNode" Property { name: "boundingVolumePositionAttribute" type: "Qt3DRender::QAttribute" isPointer: true } Signal { name: "boundingVolumePositionAttributeChanged" Parameter { name: "boundingVolumePositionAttribute"; type: "QAttribute"; isPointer: true } } Method { name: "setBoundingVolumePositionAttribute" Parameter { name: "boundingVolumePositionAttribute"; type: "QAttribute"; isPointer: true } } Method { name: "addAttribute" Parameter { name: "attribute"; type: "Qt3DRender::QAttribute"; isPointer: true } } Method { name: "removeAttribute" Parameter { name: "attribute"; type: "Qt3DRender::QAttribute"; isPointer: true } } } Component { name: "Qt3DRender::QGeometryRenderer" prototype: "Qt3DCore::QComponent" Enum { name: "PrimitiveType" values: { "Points": 0, "Lines": 1, "LineLoop": 2, "LineStrip": 3, "Triangles": 4, "TriangleStrip": 5, "TriangleFan": 6, "LinesAdjacency": 10, "TrianglesAdjacency": 12, "LineStripAdjacency": 11, "TriangleStripAdjacency": 13, "Patches": 14 } } Property { name: "instanceCount"; type: "int" } Property { name: "vertexCount"; type: "int" } Property { name: "indexOffset"; type: "int" } Property { name: "firstInstance"; type: "int" } Property { name: "firstVertex"; type: "int" } Property { name: "restartIndexValue"; type: "int" } Property { name: "verticesPerPatch"; type: "int" } Property { name: "primitiveRestartEnabled"; type: "bool" } Property { name: "geometry"; type: "Qt3DRender::QGeometry"; isPointer: true } Property { name: "primitiveType"; type: "PrimitiveType" } Signal { name: "instanceCountChanged" Parameter { name: "instanceCount"; type: "int" } } Signal { name: "vertexCountChanged" Parameter { name: "vertexCount"; type: "int" } } Signal { name: "indexOffsetChanged" Parameter { name: "indexOffset"; type: "int" } } Signal { name: "firstInstanceChanged" Parameter { name: "firstInstance"; type: "int" } } Signal { name: "firstVertexChanged" Parameter { name: "firstVertex"; type: "int" } } Signal { name: "restartIndexValueChanged" Parameter { name: "restartIndexValue"; type: "int" } } Signal { name: "verticesPerPatchChanged" Parameter { name: "verticesPerPatch"; type: "int" } } Signal { name: "primitiveRestartEnabledChanged" Parameter { name: "primitiveRestartEnabled"; type: "bool" } } Signal { name: "geometryChanged" Parameter { name: "geometry"; type: "QGeometry"; isPointer: true } } Signal { name: "primitiveTypeChanged" Parameter { name: "primitiveType"; type: "PrimitiveType" } } Method { name: "setInstanceCount" Parameter { name: "instanceCount"; type: "int" } } Method { name: "setVertexCount" Parameter { name: "vertexCount"; type: "int" } } Method { name: "setIndexOffset" Parameter { name: "indexOffset"; type: "int" } } Method { name: "setFirstInstance" Parameter { name: "firstInstance"; type: "int" } } Method { name: "setFirstVertex" Parameter { name: "firstVertex"; type: "int" } } Method { name: "setRestartIndexValue" Parameter { name: "index"; type: "int" } } Method { name: "setVerticesPerPatch" Parameter { name: "verticesPerPatch"; type: "int" } } Method { name: "setPrimitiveRestartEnabled" Parameter { name: "enabled"; type: "bool" } } Method { name: "setGeometry" Parameter { name: "geometry"; type: "QGeometry"; isPointer: true } } Method { name: "setPrimitiveType" Parameter { name: "primitiveType"; type: "PrimitiveType" } } } Component { name: "Qt3DRender::QMaterial" prototype: "Qt3DCore::QComponent" Property { name: "effect"; type: "Qt3DRender::QEffect"; isPointer: true } Signal { name: "effectChanged" Parameter { name: "effect"; type: "QEffect"; isPointer: true } } Method { name: "setEffect" Parameter { name: "effect"; type: "QEffect"; isPointer: true } } } Component { name: "Qt3DRender::QTechniqueFilter"; prototype: "Qt3DRender::QFrameGraphNode" } }