CXX_MODULE = qml TARGET = quick3dinputplugin TARGETPATH = Qt3D/Input IMPORT_VERSION = 2.$$QT_MINOR_VERSION QT += core-private qml 3dcore 3dinput 3dinput-private 3dquickinput-private OTHER_FILES += qmldir HEADERS += \ qt3dquick3dinputplugin.h SOURCES += \ qt3dquick3dinputplugin.cpp qtHaveModule(gamepad): DEFINES += HAVE_QGAMEPAD load(qml_plugin)