import QtQuick.tooling 1.2 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated by: // 'qmlplugindump -nonrelocatable Qt3D.Input 2.1' Module { dependencies: ["QtQuick 2.8"] Component { name: "Qt3DCore::QComponent" prototype: "Qt3DCore::QNode" Property { name: "isShareable"; type: "bool" } Signal { name: "shareableChanged" Parameter { name: "isShareable"; type: "bool" } } Signal { name: "addedToEntity" Parameter { name: "entity"; type: "QEntity"; isPointer: true } } Signal { name: "removedFromEntity" Parameter { name: "entity"; type: "QEntity"; isPointer: true } } Method { name: "setShareable" Parameter { name: "isShareable"; type: "bool" } } } Component { name: "Qt3DCore::QNode" prototype: "QObject" Enum { name: "PropertyTrackingMode" values: { "TrackFinalValues": 0, "DontTrackValues": 1, "TrackAllValues": 2 } } Property { name: "parent"; type: "Qt3DCore::QNode"; isPointer: true } Property { name: "enabled"; type: "bool" } Property { name: "defaultPropertyTrackingMode"; revision: 9; type: "PropertyTrackingMode" } Signal { name: "parentChanged" Parameter { name: "parent"; type: "QObject"; isPointer: true } } Signal { name: "enabledChanged" Parameter { name: "enabled"; type: "bool" } } Signal { name: "defaultPropertyTrackingModeChanged" Parameter { name: "mode"; type: "PropertyTrackingMode" } } Signal { name: "nodeDestroyed" } Method { name: "setParent" Parameter { name: "parent"; type: "QNode"; isPointer: true } } Method { name: "setEnabled" Parameter { name: "isEnabled"; type: "bool" } } Method { name: "setDefaultPropertyTrackingMode" Parameter { name: "mode"; type: "PropertyTrackingMode" } } } Component { name: "Qt3DInput::Input::Quick::Quick3DAction" defaultProperty: "inputs" prototype: "Qt3DInput::QAction" exports: ["Qt3D.Input/Action 2.0"] exportMetaObjectRevisions: [0] Property { name: "inputs" type: "Qt3DInput::QAbstractActionInput" isList: true isReadonly: true } } Component { name: "Qt3DInput::Input::Quick::Quick3DAxis" defaultProperty: "inputs" prototype: "Qt3DInput::QAxis" exports: ["Qt3D.Input/Axis 2.0"] exportMetaObjectRevisions: [0] Property { name: "inputs"; type: "Qt3DInput::QAbstractAxisInput"; isList: true; isReadonly: true } } Component { name: "Qt3DInput::Input::Quick::Quick3DInputChord" prototype: "Qt3DInput::QInputChord" exports: ["Qt3D.Input/InputChord 2.0"] exportMetaObjectRevisions: [0] Property { name: "chords" type: "Qt3DInput::QAbstractActionInput" isList: true isReadonly: true } } Component { name: "Qt3DInput::Input::Quick::Quick3DInputSequence" prototype: "Qt3DInput::QInputSequence" exports: ["Qt3D.Input/InputSequence 2.0"] exportMetaObjectRevisions: [0] Property { name: "sequences" type: "Qt3DInput::QAbstractActionInput" isList: true isReadonly: true } } Component { name: "Qt3DInput::Input::Quick::Quick3DLogicalDevice" prototype: "Qt3DInput::QLogicalDevice" exports: ["Qt3D.Input/LogicalDevice 2.0"] exportMetaObjectRevisions: [0] Property { name: "axes"; type: "Qt3DInput::QAxis"; isList: true; isReadonly: true } Property { name: "actions"; type: "Qt3DInput::QAction"; isList: true; isReadonly: true } } Component { name: "Qt3DInput::Input::Quick::Quick3DPhysicalDevice" prototype: "Qt3DInput::QAbstractPhysicalDevice" exports: ["Qt3D.Input/QAbstractPhysicalDevice 2.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true } } Component { name: "Qt3DInput::QAbstractActionInput" prototype: "Qt3DCore::QNode" exports: ["Qt3D.Input/AbstractActionInput 2.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "Qt3DInput::QAbstractAxisInput" prototype: "Qt3DCore::QNode" exports: ["Qt3D.Input/AbstractAxisInput 2.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "sourceDevice"; type: "Qt3DInput::QAbstractPhysicalDevice"; isPointer: true } Signal { name: "sourceDeviceChanged" Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true } } Method { name: "setSourceDevice" Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true } } } Component { name: "Qt3DInput::QAbstractPhysicalDevice"; prototype: "Qt3DCore::QNode" } Component { name: "Qt3DInput::QAction" prototype: "Qt3DCore::QNode" Property { name: "active"; type: "bool"; isReadonly: true } Signal { name: "activeChanged" Parameter { name: "isActive"; type: "bool" } } } Component { name: "Qt3DInput::QActionInput" prototype: "Qt3DInput::QAbstractActionInput" exports: ["Qt3D.Input/ActionInput 2.0"] exportMetaObjectRevisions: [0] Property { name: "sourceDevice"; type: "Qt3DInput::QAbstractPhysicalDevice"; isPointer: true } Property { name: "buttons"; type: "QVector" } Signal { name: "sourceDeviceChanged" Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true } } Signal { name: "buttonsChanged" Parameter { name: "buttons"; type: "QVector" } } Method { name: "setSourceDevice" Parameter { name: "sourceDevice"; type: "QAbstractPhysicalDevice"; isPointer: true } } Method { name: "setButtons" Parameter { name: "buttons"; type: "QVector" } } } Component { name: "Qt3DInput::QAnalogAxisInput" prototype: "Qt3DInput::QAbstractAxisInput" exports: ["Qt3D.Input/AnalogAxisInput 2.0"] exportMetaObjectRevisions: [0] Property { name: "axis"; type: "int" } Signal { name: "axisChanged" Parameter { name: "axis"; type: "int" } } Method { name: "setAxis" Parameter { name: "axis"; type: "int" } } } Component { name: "Qt3DInput::QAxis" prototype: "Qt3DCore::QNode" Property { name: "value"; type: "float"; isReadonly: true } Signal { name: "valueChanged" Parameter { name: "value"; type: "float" } } } Component { name: "Qt3DInput::QAxisAccumulator" prototype: "Qt3DCore::QComponent" exports: ["Qt3D.Input/AxisAccumulator 2.1"] exportMetaObjectRevisions: [0] Enum { name: "SourceAxisType" values: { "Velocity": 0, "Acceleration": 1 } } Property { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true } Property { name: "sourceAxisType"; type: "SourceAxisType" } Property { name: "scale"; type: "float" } Property { name: "value"; type: "float"; isReadonly: true } Property { name: "velocity"; type: "float"; isReadonly: true } Signal { name: "sourceAxisChanged" Parameter { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true } } Signal { name: "sourceAxisTypeChanged" Parameter { name: "sourceAxisType"; type: "QAxisAccumulator::SourceAxisType" } } Signal { name: "valueChanged" Parameter { name: "value"; type: "float" } } Signal { name: "velocityChanged" Parameter { name: "value"; type: "float" } } Signal { name: "scaleChanged" Parameter { name: "scale"; type: "float" } } Method { name: "setSourceAxis" Parameter { name: "sourceAxis"; type: "Qt3DInput::QAxis"; isPointer: true } } Method { name: "setSourceAxisType" Parameter { name: "sourceAxisType"; type: "QAxisAccumulator::SourceAxisType" } } Method { name: "setScale" Parameter { name: "scale"; type: "float" } } } Component { name: "Qt3DInput::QAxisSetting" prototype: "Qt3DCore::QNode" exports: ["Qt3D.Input/AxisSetting 2.0"] exportMetaObjectRevisions: [0] Property { name: "deadZoneRadius"; type: "float" } Property { name: "axes"; type: "QVector" } Property { name: "smooth"; type: "bool" } Signal { name: "deadZoneRadiusChanged" Parameter { name: "deadZoneRadius"; type: "float" } } Signal { name: "axesChanged" Parameter { name: "axes"; type: "QVector" } } Signal { name: "smoothChanged" Parameter { name: "smooth"; type: "bool" } } Method { name: "setDeadZoneRadius" Parameter { name: "deadZoneRadius"; type: "float" } } Method { name: "setAxes" Parameter { name: "axes"; type: "QVector" } } Method { name: "setSmoothEnabled" Parameter { name: "enabled"; type: "bool" } } } Component { name: "Qt3DInput::QButtonAxisInput" prototype: "Qt3DInput::QAbstractAxisInput" exports: ["Qt3D.Input/ButtonAxisInput 2.0"] exportMetaObjectRevisions: [0] Property { name: "scale"; type: "float" } Property { name: "buttons"; type: "QVector" } Property { name: "acceleration"; type: "float" } Property { name: "deceleration"; type: "float" } Signal { name: "scaleChanged" Parameter { name: "scale"; type: "float" } } Signal { name: "buttonsChanged" Parameter { name: "buttons"; type: "QVector" } } Signal { name: "accelerationChanged" Parameter { name: "acceleration"; type: "float" } } Signal { name: "decelerationChanged" Parameter { name: "deceleration"; type: "float" } } Method { name: "setScale" Parameter { name: "scale"; type: "float" } } Method { name: "setButtons" Parameter { name: "buttons"; type: "QVector" } } Method { name: "setAcceleration" Parameter { name: "acceleration"; type: "float" } } Method { name: "setDeceleration" Parameter { name: "deceleration"; type: "float" } } } Component { name: "Qt3DInput::QGamepadInput" prototype: "Qt3DInput::QGamepadInput" Property { name: "axisSettings"; type: "Qt3DInput::QAxisSetting"; isList: true; isReadonly: true } } Component { name: "Qt3DInput::QInputChord" prototype: "Qt3DInput::QAbstractActionInput" Property { name: "timeout"; type: "int" } Signal { name: "timeoutChanged" Parameter { name: "timeout"; type: "int" } } Method { name: "setTimeout" Parameter { name: "timeout"; type: "int" } } } Component { name: "Qt3DInput::QInputSequence" prototype: "Qt3DInput::QAbstractActionInput" Property { name: "timeout"; type: "int" } Property { name: "buttonInterval"; type: "int" } Signal { name: "timeoutChanged" Parameter { name: "timeout"; type: "int" } } Signal { name: "buttonIntervalChanged" Parameter { name: "buttonInterval"; type: "int" } } Method { name: "setTimeout" Parameter { name: "timeout"; type: "int" } } Method { name: "setButtonInterval" Parameter { name: "buttonInterval"; type: "int" } } } Component { name: "Qt3DInput::QInputSettings" prototype: "Qt3DCore::QComponent" exports: ["Qt3D.Input/InputSettings 2.0"] exportMetaObjectRevisions: [0] Property { name: "eventSource"; type: "QObject"; isPointer: true } Signal { name: "eventSourceChanged" Parameter { type: "QObject"; isPointer: true } } Method { name: "setEventSource" Parameter { name: "eventSource"; type: "QObject"; isPointer: true } } } Component { name: "Qt3DInput::QKeyEvent" prototype: "QObject" exports: ["Qt3D.Input/KeyEvent 2.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "key"; type: "int"; isReadonly: true } Property { name: "text"; type: "string"; isReadonly: true } Property { name: "modifiers"; type: "int"; isReadonly: true } Property { name: "isAutoRepeat"; type: "bool"; isReadonly: true } Property { name: "count"; type: "int"; isReadonly: true } Property { name: "nativeScanCode"; type: "uint"; isReadonly: true } Property { name: "accepted"; type: "bool" } Method { name: "matches" type: "bool" Parameter { name: "key_"; type: "QKeySequence::StandardKey" } } } Component { name: "Qt3DInput::QKeyboardDevice" prototype: "Qt3DInput::QAbstractPhysicalDevice" Property { name: "activeInput" type: "Qt3DInput::QKeyboardHandler" isReadonly: true isPointer: true } Signal { name: "activeInputChanged" Parameter { name: "activeInput"; type: "QKeyboardHandler"; isPointer: true } } } Component { name: "Qt3DInput::QKeyboardHandler" prototype: "Qt3DCore::QComponent" exports: ["Qt3D.Input/KeyboardHandler 2.0"] exportMetaObjectRevisions: [0] Property { name: "sourceDevice"; type: "Qt3DInput::QKeyboardDevice"; isPointer: true } Property { name: "focus"; type: "bool" } Signal { name: "sourceDeviceChanged" Parameter { name: "keyboardDevice"; type: "QKeyboardDevice"; isPointer: true } } Signal { name: "focusChanged" Parameter { name: "focus"; type: "bool" } } Signal { name: "digit0Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit1Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit2Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit3Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit4Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit5Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit6Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit7Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit8Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "digit9Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "leftPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "rightPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "upPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "downPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "tabPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "backtabPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "asteriskPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "numberSignPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "escapePressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "returnPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "enterPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "deletePressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "spacePressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "backPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "cancelPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "selectPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "yesPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "noPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "context1Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "context2Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "context3Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "context4Pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "callPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "hangupPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "flipPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "menuPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "volumeUpPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "volumeDownPressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "pressed" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Signal { name: "released" Parameter { name: "event"; type: "Qt3DInput::QKeyEvent"; isPointer: true } } Method { name: "setSourceDevice" Parameter { name: "keyboardDevice"; type: "Qt3DInput::QKeyboardDevice"; isPointer: true } } Method { name: "setFocus" Parameter { name: "focus"; type: "bool" } } } Component { name: "Qt3DInput::QLogicalDevice"; prototype: "Qt3DCore::QComponent" } Component { name: "Qt3DInput::QMouseDevice" prototype: "Qt3DInput::QAbstractPhysicalDevice" Enum { name: "Axis" values: { "X": 0, "Y": 1, "WheelX": 2, "WheelY": 3 } } Property { name: "sensitivity"; type: "float" } Signal { name: "sensitivityChanged" Parameter { name: "value"; type: "float" } } Method { name: "setSensitivity" Parameter { name: "value"; type: "float" } } } Component { name: "Qt3DInput::QMouseEvent" prototype: "QObject" exports: ["Qt3D.Input/MouseEvent 2.0"] isCreatable: false exportMetaObjectRevisions: [0] Enum { name: "Buttons" values: { "LeftButton": 1, "RightButton": 2, "MiddleButton": 4, "BackButton": 8, "NoButton": 0 } } Enum { name: "Modifiers" values: { "NoModifier": 0, "ShiftModifier": 33554432, "ControlModifier": 67108864, "AltModifier": 134217728, "MetaModifier": 268435456, "KeypadModifier": 536870912 } } Property { name: "x"; type: "int"; isReadonly: true } Property { name: "y"; type: "int"; isReadonly: true } Property { name: "wasHeld"; type: "bool"; isReadonly: true } Property { name: "button"; type: "Qt3DInput::QMouseEvent::Buttons"; isReadonly: true } Property { name: "buttons"; type: "int"; isReadonly: true } Property { name: "modifiers"; type: "Qt3DInput::QMouseEvent::Modifiers"; isReadonly: true } Property { name: "accepted"; type: "bool" } } Component { name: "Qt3DInput::QMouseHandler" prototype: "Qt3DCore::QComponent" exports: ["Qt3D.Input/MouseHandler 2.0"] exportMetaObjectRevisions: [0] Property { name: "sourceDevice"; type: "Qt3DInput::QMouseDevice"; isPointer: true } Property { name: "containsMouse"; type: "bool"; isReadonly: true } Signal { name: "sourceDeviceChanged" Parameter { name: "mouseDevice"; type: "QMouseDevice"; isPointer: true } } Signal { name: "containsMouseChanged" Parameter { name: "containsMouse"; type: "bool" } } Signal { name: "clicked" Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true } } Signal { name: "doubleClicked" Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true } } Signal { name: "entered" } Signal { name: "exited" } Signal { name: "pressed" Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true } } Signal { name: "released" Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true } } Signal { name: "pressAndHold" Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true } } Signal { name: "positionChanged" Parameter { name: "mouse"; type: "Qt3DInput::QMouseEvent"; isPointer: true } } Signal { name: "wheel" Parameter { name: "wheel"; type: "Qt3DInput::QWheelEvent"; isPointer: true } } Method { name: "setSourceDevice" Parameter { name: "mouseDevice"; type: "QMouseDevice"; isPointer: true } } } Component { name: "Qt3DInput::QWheelEvent" prototype: "QObject" exports: ["Qt3D.Input/WheelEvent 2.0"] isCreatable: false exportMetaObjectRevisions: [0] Enum { name: "Buttons" values: { "LeftButton": 1, "RightButton": 2, "MiddleButton": 4, "BackButton": 8, "NoButton": 0 } } Enum { name: "Modifiers" values: { "NoModifier": 0, "ShiftModifier": 33554432, "ControlModifier": 67108864, "AltModifier": 134217728, "MetaModifier": 268435456, "KeypadModifier": 536870912 } } Property { name: "x"; type: "int"; isReadonly: true } Property { name: "y"; type: "int"; isReadonly: true } Property { name: "angleDelta"; type: "QPoint"; isReadonly: true } Property { name: "buttons"; type: "int"; isReadonly: true } Property { name: "modifiers"; type: "Qt3DInput::QWheelEvent::Modifiers"; isReadonly: true } Property { name: "accepted"; type: "bool" } } }