import QtQuick.tooling 1.2 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated by: // 'qmlplugindump -nonrelocatable -dependencies dependencies.json QtQuick.Scene3D 2.15' Module { dependencies: ["Qt3D.Core 2.0", "QtQuick 2.0"] Component { name: "Qt3DRender::Scene3DItem" defaultProperty: "entity" prototype: "QQuickItem" exports: [ "QtQuick.Scene3D/Scene3D 2.0", "QtQuick.Scene3D/Scene3D 2.14" ] exportMetaObjectRevisions: [0, 14] Enum { name: "CameraAspectRatioMode" values: { "AutomaticAspectRatio": 0, "UserAspectRatio": 1 } } Enum { name: "CompositingMode" values: { "FBO": 0, "Underlay": 1 } } Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true } Property { name: "aspects"; type: "QStringList" } Property { name: "multisample"; type: "bool" } Property { name: "cameraAspectRatioMode"; type: "CameraAspectRatioMode" } Property { name: "hoverEnabled"; type: "bool" } Property { name: "compositingMode"; revision: 14; type: "CompositingMode" } Signal { name: "cameraAspectRatioModeChanged" Parameter { name: "mode"; type: "CameraAspectRatioMode" } } Method { name: "setAspects" Parameter { name: "aspects"; type: "QStringList" } } Method { name: "setEntity" Parameter { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true } } Method { name: "setCameraAspectRatioMode" Parameter { name: "mode"; type: "CameraAspectRatioMode" } } Method { name: "setHoverEnabled" Parameter { name: "enabled"; type: "bool" } } Method { name: "setCompositingMode" Parameter { name: "mode"; type: "CompositingMode" } } Method { name: "setItemAreaAndDevicePixelRatio" Parameter { name: "area"; type: "QSize" } Parameter { name: "devicePixelRatio"; type: "double" } } } Component { name: "Qt3DRender::Scene3DView" defaultProperty: "entity" prototype: "QQuickItem" exports: ["QtQuick.Scene3D/Scene3DView 2.14"] exportMetaObjectRevisions: [0] Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true } Property { name: "scene3D"; type: "Qt3DRender::Scene3DItem"; isPointer: true } Method { name: "setEntity" Parameter { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true } } Method { name: "setScene3D" Parameter { name: "scene3D"; type: "Scene3DItem"; isPointer: true } } } }