/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "quick3dconfiguration.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { namespace Quick { /*! \qmltype Configuration \inqmlmodule Qt3D \since 5.5 */ Quick3DConfiguration::Quick3DConfiguration(QObject *parent) : QObject(parent) , m_camera(Q_NULLPTR) { } void Quick3DConfiguration::setControlledCamera(QCamera *camera) { if (m_camera != camera) { m_camera = camera; emit controlledCameraChanged(); QMetaObject::invokeMethod(this, "applyControlledCameraChange", Qt::QueuedConnection); } } /*! \qmlproperty Camera Qt3DCore::Configuration::controlledCamera */ QCamera *Quick3DConfiguration::controlledCamera() const { return m_camera; } void Quick3DConfiguration::applyControlledCameraChange() { QScene *scene = QNodePrivate::get(m_camera)->scene(); // Too early, let's try again later if (!scene) { QMetaObject::invokeMethod(this, "applyControlledCameraChange", Qt::QueuedConnection); return; } Q_FOREACH (QAbstractAspect *aspect, scene->engine()->aspects()) { if (aspect->property("camera").isValid()) { aspect->setProperty("camera", QVariant::fromValue(m_camera)); break; } } } } // namespace Quick } // namespace Qt3DCore QT_END_NAMESPACE