/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QUICK_QUICK3DENTITYLOADER_P_H #define QT3D_QUICK_QUICK3DENTITYLOADER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "quick3dentityloader.h" #include #include QT_BEGIN_NAMESPACE class QQmlIncubator; class QQmlContext; namespace Qt3DCore { class QEntity; namespace Quick { class Quick3DEntityLoaderIncubator; class Quick3DEntityLoaderPrivate : public QEntityPrivate { public: Quick3DEntityLoaderPrivate(); Q_DECLARE_PUBLIC(Quick3DEntityLoader) void clear(); void loadFromSource(); void loadComponent(const QUrl &source); void _q_componentStatusChanged(QQmlComponent::Status status); static inline Quick3DEntityLoaderPrivate *get(Quick3DEntityLoader *q) { return q->d_func(); } QUrl m_source; Quick3DEntityLoaderIncubator *m_incubator; QQmlContext *m_context; QQmlComponent *m_component; QEntity *m_entity; }; } // namespace Quick } // namespace Qt3DCore QT_END_NAMESPACE #endif // QT3D_QUICK_QUICK3DENTITYLOADER_P_H