/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "quick3dkeyframeanimation_p.h" QT_BEGIN_NAMESPACE namespace Qt3DAnimation { namespace Quick { QQuick3DKeyframeAnimation::QQuick3DKeyframeAnimation(QObject *parent) : QObject(parent) { } QQmlListProperty QQuick3DKeyframeAnimation::keyframes() { return QQmlListProperty(this, 0, &QQuick3DKeyframeAnimation::appendKeyframe, &QQuick3DKeyframeAnimation::keyframeCount, &QQuick3DKeyframeAnimation::keyframeAt, &QQuick3DKeyframeAnimation::clearKeyframes); } void QQuick3DKeyframeAnimation::appendKeyframe(QQmlListProperty *list, Qt3DCore::QTransform *transform) { QQuick3DKeyframeAnimation *keyframeAnimation = qobject_cast(list->object); if (keyframeAnimation) keyframeAnimation->parentKeyframeAnimation()->addKeyframe(transform); } int QQuick3DKeyframeAnimation::keyframeCount(QQmlListProperty *list) { QQuick3DKeyframeAnimation *keyframeAnimation = qobject_cast(list->object); if (keyframeAnimation) return keyframeAnimation->parentKeyframeAnimation()->keyframeList().count(); return 0; } Qt3DCore::QTransform *QQuick3DKeyframeAnimation::keyframeAt(QQmlListProperty *list, int index) { QQuick3DKeyframeAnimation *keyframeAnimation = qobject_cast(list->object); if (keyframeAnimation) { return qobject_cast( keyframeAnimation->parentKeyframeAnimation()->keyframeList().at(index)); } return nullptr; } void QQuick3DKeyframeAnimation::clearKeyframes(QQmlListProperty *list) { QQuick3DKeyframeAnimation *keyframeAnimation = qobject_cast(list->object); if (keyframeAnimation) { QVector emptyList; keyframeAnimation->parentKeyframeAnimation()->setKeyframes(emptyList); } } } // namespace Quick } // namespace Qt3DAnimation QT_END_NAMESPACE