/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Quick { Quick3DLayerFilter::Quick3DLayerFilter(QObject *parent) : QObject(parent) { } QQmlListProperty Quick3DLayerFilter::qmlLayers() { return QQmlListProperty(this, 0, &Quick3DLayerFilter::appendLayer, &Quick3DLayerFilter::layerCount, &Quick3DLayerFilter::layerAt, &Quick3DLayerFilter::clearLayers); } void Quick3DLayerFilter::appendLayer(QQmlListProperty *list, QLayer *layer) { Quick3DLayerFilter *filter = qobject_cast(list->object); if (filter) { filter->parentFilter()->addLayer(layer); } } QLayer *Quick3DLayerFilter::layerAt(QQmlListProperty *list, int index) { Quick3DLayerFilter *filter = qobject_cast(list->object); if (filter) { return filter->parentFilter()->layers().at(index); } return 0; } int Quick3DLayerFilter::layerCount(QQmlListProperty *list) { Quick3DLayerFilter *filter = qobject_cast(list->object); if (filter) { return filter->parentFilter()->layers().count(); } return 0; } void Quick3DLayerFilter::clearLayers(QQmlListProperty *list) { Quick3DLayerFilter *filter = qobject_cast(list->object); if (filter) { const auto layers = filter->parentFilter()->layers(); for (QLayer *layer : layers) filter->parentFilter()->removeLayer(layer); } } } // Quick } // namespace Render } // Qt3D QT_END_NAMESPACE