/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "quick3dmaterial.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Quick { Quick3DMaterial::Quick3DMaterial(QObject *parent) : QObject(parent) { } QQmlListProperty Quick3DMaterial::qmlParameters() { return QQmlListProperty(this, 0, &Quick3DMaterial::appendParameter, &Quick3DMaterial::parameterCount, &Quick3DMaterial::parameterAt, &Quick3DMaterial::clearParameters); } void Quick3DMaterial::appendParameter(QQmlListProperty *list, QParameter *param) { Quick3DMaterial *mat = qobject_cast(list->object); if (mat) { param->setParent(mat->parentMaterial()); mat->parentMaterial()->addParameter(param); } } QParameter *Quick3DMaterial::parameterAt(QQmlListProperty *list, int index) { Quick3DMaterial *mat = qobject_cast(list->object); if (mat) return mat->parentMaterial()->parameters().at(index); return 0; } int Quick3DMaterial::parameterCount(QQmlListProperty *list) { Quick3DMaterial *mat = qobject_cast(list->object); if (mat) return mat->parentMaterial()->parameters().count(); return 0; } void Quick3DMaterial::clearParameters(QQmlListProperty *list) { Quick3DMaterial *mat = qobject_cast(list->object); if (mat) { Q_FOREACH (QParameter *p, mat->parentMaterial()->parameters()) { mat->parentMaterial()->removeParameter(p); } } } } // Quick } // namespace Render } // Qt3D QT_END_NAMESPACE