/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "quick3dparameter_p_p.h" #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Quick { namespace { const int qjsValueTypeId = qMetaTypeId(); } Quick3DParameterPrivate::Quick3DParameterPrivate() : QParameterPrivate() { } void Quick3DParameterPrivate::setValue(const QVariant &value) { if (value.userType() == qjsValueTypeId) { QJSValue v = value.value(); if (v.isArray()) QParameterPrivate::setValue(value.value()); } else { QParameterPrivate::setValue(value); } } Quick3DParameter::Quick3DParameter(QNode *parent) : QParameter(*new Quick3DParameterPrivate, parent) { } /*! \internal */ Quick3DParameter::Quick3DParameter(Quick3DParameterPrivate &dd, QNode *parent) : QParameter(dd, parent) { } } // namespace Quick } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE