/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "quick3drendertarget.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace Quick { Quick3DRenderTarget::Quick3DRenderTarget(QObject * parent) : QObject(parent) { } QQmlListProperty Quick3DRenderTarget::qmlAttachments() { return QQmlListProperty(this, 0, &Quick3DRenderTarget::appendRenderAttachment, &Quick3DRenderTarget::renderAttachmentCount, &Quick3DRenderTarget::renderAttachmentAt, &Quick3DRenderTarget::clearRenderAttachments); } void Quick3DRenderTarget::appendRenderAttachment(QQmlListProperty *list, QRenderAttachment *attachment) { Quick3DRenderTarget *rT = qobject_cast(list->object); if (rT) rT->parentRenderTarget()->addAttachment(attachment); } QRenderAttachment *Quick3DRenderTarget::renderAttachmentAt(QQmlListProperty *list, int index) { Quick3DRenderTarget *rT = qobject_cast(list->object); if (rT) return rT->parentRenderTarget()->attachments().at(index); return Q_NULLPTR; } int Quick3DRenderTarget::renderAttachmentCount(QQmlListProperty *list) { Quick3DRenderTarget *rT = qobject_cast(list->object); if (rT) return rT->parentRenderTarget()->attachments().count(); return -1; } void Quick3DRenderTarget::clearRenderAttachments(QQmlListProperty *list) { Quick3DRenderTarget *rT = qobject_cast(list->object); if (rT) { Q_FOREACH (QRenderAttachment *att, rT->parentRenderTarget()->attachments()) rT->parentRenderTarget()->removeAttachment(att); } } } // namespace Quick } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE