/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_H #define QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_H #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Quick { class QScene2DPrivate; class Q_3DQUICKSCENE2DSHARED_EXPORT QScene2D : public Qt3DCore::QNode { Q_OBJECT Q_PROPERTY(Qt3DRender::QRenderTargetOutput *output READ output WRITE setOutput NOTIFY outputChanged) Q_PROPERTY(RenderPolicy renderPolicy READ renderPolicy WRITE setRenderPolicy NOTIFY renderPolicyChanged) Q_PROPERTY(QQuickItem *item READ item WRITE setItem NOTIFY itemChanged) Q_PROPERTY(bool mouseEnabled READ isMouseEnabled WRITE setMouseEnabled NOTIFY mouseEnabledChanged) Q_CLASSINFO("DefaultProperty", "item") public: enum RenderPolicy { Continuous, SingleShot }; Q_ENUM(RenderPolicy) explicit QScene2D(Qt3DCore::QNode *parent = nullptr); Qt3DRender::QRenderTargetOutput *output() const; QScene2D::RenderPolicy renderPolicy() const; QQuickItem *item() const; bool isMouseEnabled() const; Q_DECL_DEPRECATED QVector entities(); QVector entities() const; void addEntity(Qt3DCore::QEntity *entity); void removeEntity(Qt3DCore::QEntity *entity); public Q_SLOTS: void setOutput(Qt3DRender::QRenderTargetOutput *output); void setRenderPolicy(QScene2D::RenderPolicy policy); void setItem(QQuickItem *item); void setMouseEnabled(bool enabled); Q_SIGNALS: void outputChanged(Qt3DRender::QRenderTargetOutput *output); void renderPolicyChanged(QScene2D::RenderPolicy policy); void itemChanged(QQuickItem *item); void mouseEnabledChanged(bool enabled); protected: Q_DECLARE_PRIVATE(QScene2D) private: Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; }; } // namespace Quick } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_H