/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DQUICKSCENE2D_GLOBAL_P_H #define QT3DQUICKSCENE2D_GLOBAL_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #define Q_3DQUICKSCENE2DSHARED_PRIVATE_EXPORT Q_3DQUICKSCENE2DSHARED_EXPORT QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Quick { Q_3DQUICKSCENE2DSHARED_PRIVATE_EXPORT void Quick3DScene2D_initialize(); Q_3DQUICKSCENE2DSHARED_PRIVATE_EXPORT void Quick3DScene2D_registerType(const char *className, const char *quickName, int major, int minor); template void registerExtendedType(const char *className, const char *quickName, const char *uri, int major, int minor, const char *name) { qmlRegisterExtendedType(uri, major, minor, name); Quick3DScene2D_registerType(className, quickName, major, minor); } template void registerType(const char *className, const char *quickName, const char *uri, int major, int minor, const char *name) { qmlRegisterType(uri, major, minor, name); Quick3DScene2D_registerType(className, quickName, major, minor); } } // Quick } // Qt3D QT_END_NAMESPACE #endif // QT3DQUICKSCENE2D_GLOBAL_P_H