/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "techniquefilternode_p.h" #include "qannotation.h" #include "qtechniquefilter.h" #include #include QT_BEGIN_NAMESPACE namespace Qt3D { namespace Render { TechniqueFilter::TechniqueFilter() : FrameGraphNode(FrameGraphNode::TechniqueFilter) { } void TechniqueFilter::updateFromPeer(QNode *peer) { QTechniqueFilter *filter = static_cast(peer); m_filters.clear(); Q_FOREACH (QAnnotation *criterion, filter->criteria()) appendFilter(criterion); setEnabled(filter->isEnabled()); } QList TechniqueFilter::filters() const { return m_filters; } void TechniqueFilter::appendFilter(QAnnotation *criterion) { if (!m_filters.contains(criterion->id())) m_filters.append(criterion->id()); } void TechniqueFilter::removeFilter(const QNodeId &criterionId) { m_filters.removeOne(criterionId); } void TechniqueFilter::sceneChangeEvent(const QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = qSharedPointerCast(e); switch (e->type()) { case NodeUpdated: { if (propertyChange->propertyName() == QByteArrayLiteral("enabled")) setEnabled(propertyChange->value().toBool()); } break; case NodeAdded: { if (propertyChange->propertyName() == QByteArrayLiteral("require")) appendFilter(propertyChange->value().value()); } break; case NodeRemoved: { if (propertyChange->propertyName() == QByteArrayLiteral("require")) removeFilter(propertyChange->value().value()); } break; default: break; } } } // Render } // Qt3D QT_END_NAMESPACE