/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_RENDER_STATE_IMPLS_H #define QT3D_RENDER_STATE_IMPLS_H #include #include QT_BEGIN_NAMESPACE namespace Qt3D { namespace Render { template class GenericState1 : public RenderState { public: bool isEqual(const Derived& i) const { return (m_1 == i.m_1); } protected: GenericState1(T t) : m_1(t) {} T m_1; }; template class GenericState2 : public RenderState { public: bool isEqual(const Derived& i) const { return (m_1 == i.m_1) && (m_2 == i.m_2); } protected: GenericState2(T t, S s) : m_1(t), m_2(s) {} T m_1; S m_2; }; template class GenericState3 : public RenderState { public: bool isEqual(const Derived& i) const { return (m_1 == i.m_1) && (m_2 == i.m_2) && (m_3 == i.m_3); } protected: GenericState3(T t, S s, U u) : m_1(t), m_2(s), m_3(u) {} T m_1; S m_2; U m_3; }; template class GenericState4 : public RenderState { public: bool isEqual(const Derived& i) const { return (m_1 == i.m_1) && (m_2 == i.m_2) && (m_3 == i.m_3) && (m_4 == i.m_4); } protected: GenericState4(T t, S s, U u, Z z) : m_1(t), m_2(s), m_3(u), m_4(z) {} T m_1; S m_2; U m_3; Z m_4; }; } // Render } // Qt3D of namespace QT_END_NAMESPACE #endif // STATE_IMPLS_H