/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_HANDLE_TYPES_P_H #define QT3DRENDER_RENDER_HANDLE_TYPES_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE class QMatrix4x4; namespace Qt3DRender { class QTexImageData; namespace Render { class RenderAttachment; class CameraLens; class Annotation; class Effect; class Entity; class Shader; class FrameGraphNode; class Layer; class Material; class SortCriterion; class Technique; class Texture; class Transform; class RenderTarget; class RenderPass; class Parameter; class ShaderData; class TextureImage; class Buffer; class Attribute; class Geometry; class GeometryRenderer; class ObjectPicker; class BoundingVolumeDebug; class OpenGLVertexArrayObject; class Light; class ComputeJob; class GLBuffer; typedef Qt3DCore::QHandle HAttachment; typedef Qt3DCore::QHandle HCamera; typedef Qt3DCore::QHandle HCriterion; typedef Qt3DCore::QHandle HEffect; typedef Qt3DCore::QHandle HEntity; typedef Qt3DCore::QHandle HFrameGraphNode; typedef Qt3DCore::QHandle HLayer; typedef Qt3DCore::QHandle HMaterial; typedef Qt3DCore::QHandle HMatrix; typedef Qt3DCore::QHandle HVao; typedef Qt3DCore::QHandle HShader; typedef Qt3DCore::QHandle HSortCriterion; typedef Qt3DCore::QHandle HTechnique; typedef Qt3DCore::QHandle HTexture; typedef Qt3DCore::QHandle HTransform; typedef Qt3DCore::QHandle HTarget; typedef Qt3DCore::QHandle HRenderPass; typedef Qt3DCore::QHandle HTextureData; typedef Qt3DCore::QHandle HParameter; typedef Qt3DCore::QHandle HShaderData; typedef Qt3DCore::QHandle HTextureImage; typedef Qt3DCore::QHandle HBuffer; typedef Qt3DCore::QHandle HAttribute; typedef Qt3DCore::QHandle HGeometry; typedef Qt3DCore::QHandle HGeometryRenderer; typedef Qt3DCore::QHandle HObjectPicker; typedef Qt3DCore::QHandle HBoundingVolumeDebug; typedef Qt3DCore::QHandle HLight; typedef Qt3DCore::QHandle HComputeJob; typedef Qt3DCore::QHandle HGLBuffer; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_HANDLE_TYPES_P_H