/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "pointsvisitor_p.h" #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace { // indices, vertices are already offset template void traverseCoordinatesIndexed(Index *indices, Vertex *vertices, const BufferInfo &indexInfo, const BufferInfo &vertexInfo, PointsVisitor *visitor) { uint i = 0; const uint verticesStride = vertexInfo.byteStride / sizeof(Vertex); const uint maxVerticesDataSize = qMin(vertexInfo.dataSize, 3U); uint ndx; Vector3D abc; while (i < indexInfo.count) { ndx = indices[i]; const uint idx = ndx * verticesStride; for (uint j = 0; j < maxVerticesDataSize; ++j) { abc[j] = vertices[idx + j]; } visitor->visit(ndx, abc); ++i; } } // vertices are already offset template void traverseCoordinates(Vertex *vertices, const BufferInfo &vertexInfo, PointsVisitor *visitor) { const uint verticesStride = vertexInfo.byteStride / sizeof(Vertex); const uint maxVerticesDataSize = qMin(vertexInfo.dataSize, 3U); uint ndx = 0; Vector3D abc; while (ndx < vertexInfo.count) { const uint idx = ndx * verticesStride; for (uint j = 0; j < maxVerticesDataSize; ++j) abc[j] = vertices[idx + j]; visitor->visit(ndx, abc); ++ndx; } } template struct IndexedVertexExecutor { template void operator ()(const BufferInfo &vertexInfo, Vertex * vertices) { traverseCoordinatesIndexed(m_indices, vertices, m_indexBufferInfo, vertexInfo, m_visitor); } BufferInfo m_indexBufferInfo; Index *m_indices; Qt3DRender::QGeometryRenderer::PrimitiveType m_primitiveType; Visitor* m_visitor; }; template struct IndexExecutor { template void operator ()( const BufferInfo &indexInfo, Index *indices) { IndexedVertexExecutor exec; exec.m_primitiveType = m_primitiveType; exec.m_indices = indices; exec.m_indexBufferInfo = indexInfo; exec.m_visitor = m_visitor; Qt3DRender::Render::Visitor::processBuffer(m_vertexBufferInfo, exec); } BufferInfo m_vertexBufferInfo; Qt3DRender::QGeometryRenderer::PrimitiveType m_primitiveType; Visitor* m_visitor; }; template struct VertexExecutor { template void operator ()(const BufferInfo &vertexInfo, Vertex *vertices) { switch (m_primitiveType) { case Qt3DRender::QGeometryRenderer::Points: traverseCoordinates(vertices, vertexInfo, m_visitor); return; default: Q_UNREACHABLE(); return; } } Qt3DRender::QGeometryRenderer::PrimitiveType m_primitiveType; Visitor* m_visitor; }; } // anonymous PointsVisitor::~PointsVisitor() { } void PointsVisitor::apply(const Qt3DCore::QEntity *entity) { GeometryRenderer *renderer = m_manager->geometryRendererManager()->lookupResource(entity->id()); apply(renderer, entity->id()); } void PointsVisitor::apply(const GeometryRenderer *renderer, const Qt3DCore::QNodeId id) { m_nodeId = id; if (renderer && renderer->instanceCount() == 1) { Visitor::visitPrimitives, IndexExecutor, PointsVisitor>(m_manager, renderer, this); } } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE