INCLUDEPATH += $$PWD include("framegraph/framegraph.pri") include("jobs/render-jobs.pri") HEADERS += \ $$PWD/qrenderaspect.h \ $$PWD/qrenderaspect_p.h \ $$PWD/renderthread_p.h \ $$PWD/renderconfiguration_p.h \ $$PWD/renderer_p.h \ $$PWD/rendermaterial_p.h \ $$PWD/qgraphicscontext_p.h \ $$PWD/rendershader_p.h \ $$PWD/rendertechnique_p.h \ $$PWD/rendercameralens_p.h \ $$PWD/quniformvalue_p.h \ $$PWD/rendertexture_p.h \ $$PWD/states/blendstate_p.h \ $$PWD/genericstate_p.h \ $$PWD/qgraphicshelperinterface_p.h \ $$PWD/qgraphicshelpergl4_p.h \ $$PWD/qgraphicshelpergl3_p.h \ $$PWD/qgraphicshelperes2_p.h \ $$PWD/qgraphicshelpergl2_p.h \ $$PWD/renderview_p.h \ $$PWD/rendercommand_p.h \ $$PWD/renderqueue_p.h \ $$PWD/rendereffect_p.h \ $$PWD/renderrenderpass_p.h \ $$PWD/parameterpack_p.h \ $$PWD/texturedatamanager_p.h \ $$PWD/renderlayer_p.h \ $$PWD/renderentity_p.h \ $$PWD/rendertransform_p.h \ $$PWD/renderstate_p.h \ $$PWD/rendertarget_p.h \ $$PWD/renderattachment_p.h \ $$PWD/renderscene_p.h \ $$PWD/scenemanager_p.h \ $$PWD/attachmentpack_p.h \ $$PWD/shadervariables_p.h \ $$PWD/qgraphicsutils_p.h \ $$PWD/rendernodefunctor_p.h \ $$PWD/managers_p.h \ $$PWD/handle_types_p.h \ $$PWD/renderannotation_p.h \ $$PWD/renderparameter_p.h \ $$PWD/platformsurfacefilter_p.h \ $$PWD/rendershaderdata_p.h \ $$PWD/renderparametermapping_p.h \ $$PWD/rendertextureimage_p.h \ $$PWD/vsyncframeadvanceservice_p.h \ $$PWD/renderbuffer_p.h \ $$PWD/renderattribute_p.h \ $$PWD/rendergeometry_p.h \ $$PWD/rendergeometryrenderer_p.h \ $$PWD/buffermanager_p.h \ $$PWD/geometryrenderermanager_p.h \ $$PWD/qraycastingservice.h \ $$PWD/qraycastingservice_p.h SOURCES += \ $$PWD/qrenderaspect.cpp \ $$PWD/renderthread.cpp \ $$PWD/renderconfiguration.cpp \ $$PWD/renderer.cpp \ $$PWD/rendermaterial.cpp \ $$PWD/qgraphicscontext.cpp \ $$PWD/rendershader.cpp \ $$PWD/rendertechnique.cpp \ $$PWD/rendercameralens.cpp \ $$PWD/quniformvalue.cpp \ $$PWD/rendertexture.cpp \ $$PWD/states/blendstate.cpp \ $$PWD/qgraphicshelpergl4.cpp \ $$PWD/qgraphicshelpergl3.cpp \ $$PWD/qgraphicshelperes2.cpp \ $$PWD/qgraphicshelpergl2.cpp \ $$PWD/renderview.cpp \ $$PWD/rendercommand.cpp \ $$PWD/renderqueue.cpp \ $$PWD/rendereffect.cpp \ $$PWD/renderrenderpass.cpp \ $$PWD/parameterpack.cpp \ $$PWD/texturedatamanager.cpp \ $$PWD/renderlayer.cpp \ $$PWD/renderentity.cpp \ $$PWD/rendertransform.cpp \ $$PWD/renderstate.cpp \ $$PWD/rendertarget.cpp \ $$PWD/renderattachment.cpp \ $$PWD/renderscene.cpp \ $$PWD/scenemanager.cpp \ $$PWD/attachmentpack.cpp \ $$PWD/renderannotation.cpp \ $$PWD/renderparameter.cpp \ $$PWD/platformsurfacefilter.cpp \ $$PWD/rendershaderdata.cpp \ $$PWD/renderparametermapping.cpp \ $$PWD/rendertextureimage.cpp \ $$PWD/renderbuffer.cpp \ $$PWD/renderattribute.cpp \ $$PWD/rendergeometry.cpp \ $$PWD/rendergeometryrenderer.cpp \ $$PWD/buffermanager.cpp \ $$PWD/geometryrenderermanager.cpp \ $$PWD/qraycastingservice.cpp \ $$PWD/vsyncframeadvanceservice.cpp