// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "transform_p.h" #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { using namespace Qt3DCore; Transform::Transform() : BackendNode(ReadWrite) , m_rotation() , m_scale(1.0f, 1.0f, 1.0f) , m_translation() { } void Transform::cleanup() { m_rotation = QQuaternion(); m_scale = QVector3D(); m_translation = QVector3D(); m_transformMatrix = Matrix4x4(); QBackendNode::setEnabled(false); } Matrix4x4 Transform::transformMatrix() const { return m_transformMatrix; } QVector3D Transform::scale() const { return m_scale; } QQuaternion Transform::rotation() const { return m_rotation; } QVector3D Transform::translation() const { return m_translation; } void Transform::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) { const Qt3DCore::QTransform *transform = qobject_cast(frontEnd); if (!transform) return; bool dirty = m_rotation != transform->rotation(); m_rotation = transform->rotation(); dirty |= m_scale != transform->scale3D(); m_scale = transform->scale3D(); dirty |= m_translation != transform->translation(); m_translation = transform->translation(); if (dirty || firstTime) { auto camera = qobject_cast(transform->parentNode()); if (camera) { m_viewMatrix = Matrix4x4(camera->viewMatrix()); m_hasViewMatrix = true; } else { m_hasViewMatrix = false; } updateMatrix(); markDirty(AbstractRenderer::TransformDirty); } if (transform->isEnabled() != isEnabled()) markDirty(AbstractRenderer::TransformDirty); BackendNode::syncFromFrontEnd(frontEnd, firstTime); } void Transform::updateMatrix() { QMatrix4x4 m; m.translate(m_translation); m.rotate(m_rotation); m.scale(m_scale); m_transformMatrix = Matrix4x4(m); } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE