/**************************************************************************** ** ** Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "trianglesextractor_p.h" #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { TrianglesExtractor::TrianglesExtractor(GeometryRenderer *renderer, NodeManagers *manager) : TrianglesVisitor(manager) , m_renderer(renderer) { } QVector TrianglesExtractor::extract(const Qt3DCore::QNodeId id) { qDeleteAll(m_volumes); apply(m_renderer, id); return m_volumes; } void TrianglesExtractor::visit(uint andx, const Vector3D &a, uint bndx, const Vector3D &b, uint cndx, const Vector3D &c) { Q_UNUSED(andx); Q_UNUSED(bndx); Q_UNUSED(cndx); m_volumes.push_back(new TriangleBoundingVolume(m_nodeId, a, b, c)); } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE