/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_QFORWARDRENDERER_H #define QT3DRENDER_RENDER_QFORWARDRENDERER_H #include #include #include QT_BEGIN_NAMESPACE class QSurface; namespace Qt3DRender { class QForwardRendererPrivate; class QT3DRENDERSHARED_EXPORT QForwardRenderer : public QTechniqueFilter { Q_OBJECT Q_PROPERTY(QSurface *surface READ surface WRITE setSurface NOTIFY surfaceChanged) Q_PROPERTY(QRectF viewportRect READ viewportRect WRITE setViewportRect NOTIFY viewportRectChanged) Q_PROPERTY(QColor clearColor READ clearColor WRITE setClearColor NOTIFY clearColorChanged) Q_PROPERTY(Qt3DCore::QEntity *camera READ camera WRITE setCamera NOTIFY cameraChanged) public: explicit QForwardRenderer(Qt3DCore::QNode *parent = 0); ~QForwardRenderer(); QRectF viewportRect() const; QColor clearColor() const; Qt3DCore::QEntity *camera() const; QSurface *surface() const; public Q_SLOTS: void setViewportRect(const QRectF &viewportRect); void setClearColor(const QColor &clearColor); void setCamera(Qt3DCore::QEntity *camera); void setSurface(QSurface * surface); Q_SIGNALS: void viewportRectChanged(const QRectF &viewportRect); void clearColorChanged(const QColor &clearColor); void cameraChanged(Qt3DCore::QEntity *camera); void surfaceChanged(QSurface *surface); private: Q_DECLARE_PRIVATE(QForwardRenderer) }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDERER_QFORWARDRENDERER_H