/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_QGOOCHMATERIAL_P_H #define QT3DRENDER_RENDER_QGOOCHMATERIAL_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QFilterKey; class QEffect; class QRenderPass; class QShaderProgram; class QTechnique; class QGoochMaterialPrivate : public QMaterialPrivate { public: QGoochMaterialPrivate(); void init(); void handleDiffuseChanged(const QVariant &var); void handleSpecularChanged(const QVariant &var); void handleCoolChanged(const QVariant &var); void handleWarmChanged(const QVariant &var); void handleAlphaChanged(const QVariant &var); void handleBetaChanged(const QVariant &var); void handleShininessChanged(const QVariant &var); QEffect *m_effect; QParameter *m_diffuseParameter; QParameter *m_specularParameter; QParameter *m_coolParameter; QParameter *m_warmParameter; QParameter *m_alphaParameter; QParameter *m_betaParameter; QParameter *m_shininessParameter; QTechnique *m_gl3Technique; QTechnique *m_gl2Technique; QTechnique *m_es2Technique; QRenderPass *m_gl3RenderPass; QRenderPass *m_gl2RenderPass; QRenderPass *m_es2RenderPass; QShaderProgram *m_gl3Shader; QShaderProgram *m_gl2ES2Shader; QFilterKey *m_filterKey; Q_DECLARE_PUBLIC(QGoochMaterial) }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_QGOOCHMATERIAL_P_H