// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "cameraselectornode_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { using namespace Qt3DCore; CameraSelector::CameraSelector() : FrameGraphNode(FrameGraphNode::CameraSelector) { } void CameraSelector::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) { const QCameraSelector *node = qobject_cast(frontEnd); if (!node) return; FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime); const QNodeId cameraId = qIdForNode(node->camera()); if (m_cameraUuid != cameraId) { m_cameraUuid = cameraId; markDirty(AbstractRenderer::FrameGraphDirty); } } QNodeId CameraSelector::cameraUuid() const { return m_cameraUuid; } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE