INCLUDEPATH += $$PWD HEADERS += \ $$PWD/cameraselectornode_p.h \ $$PWD/clearbuffer_p.h \ $$PWD/framegraphnode_p.h \ $$PWD/framegraphsubtreeselector_p.h \ $$PWD/framegraphvisitor_p.h \ $$PWD/layerfilternode_p.h \ $$PWD/nodraw_p.h \ $$PWD/qcameraselector.h \ $$PWD/qcameraselector_p.h \ $$PWD/qclearbuffer.h \ $$PWD/qclearbuffer_p.h \ $$PWD/qframegraph.h \ $$PWD/qframegraph_p.h \ $$PWD/qframegraphnode.h \ $$PWD/qframegraphnode_p.h \ $$PWD/qframegraphselector.h \ $$PWD/qframegraphselector_p.h \ $$PWD/qlayerfilter.h \ $$PWD/qlayerfilter_p.h \ $$PWD/qnodraw.h \ $$PWD/qrenderpassfilter.h \ $$PWD/qrenderpassfilter_p.h \ $$PWD/qrendertargetselector.h \ $$PWD/qrendertargetselector_p.h \ $$PWD/qsortcriterion.h \ $$PWD/qsortcriterion_p.h \ $$PWD/qsortmethod.h \ $$PWD/qsortmethod_p.h \ $$PWD/qstateset.h \ $$PWD/qstateset_p.h \ $$PWD/qtechniquefilter.h \ $$PWD/qtechniquefilter_p.h \ $$PWD/qviewport.h \ $$PWD/qviewport_p.h \ $$PWD/renderpassfilternode_p.h \ $$PWD/rendertargetselectornode_p.h \ $$PWD/sortcriterion_p.h \ $$PWD/sortmethod_p.h \ $$PWD/statesetnode_p.h \ $$PWD/techniquefilternode_p.h \ $$PWD/viewportnode_p.h \ $$PWD/qfrustumculling.h \ $$PWD/frustumculling_p.h \ $$PWD/qlighting.h \ $$PWD/qlighting_p.h \ $$PWD/lighting_p.h \ $$PWD/qdispatchcompute.h \ $$PWD/dispatchcompute_p.h \ $$PWD/qrendersurfaceselector.h \ $$PWD/qrendersurfaceselector_p.h \ $$PWD/rendersurfaceselector_p.h SOURCES += \ $$PWD/cameraselectornode.cpp \ $$PWD/clearbuffer.cpp \ $$PWD/framegraphnode.cpp \ $$PWD/framegraphsubtreeselector.cpp \ $$PWD/framegraphvisitor.cpp \ $$PWD/layerfilternode.cpp \ $$PWD/nodraw.cpp \ $$PWD/qcameraselector.cpp \ $$PWD/qclearbuffer.cpp \ $$PWD/qframegraph.cpp \ $$PWD/qframegraphnode.cpp \ $$PWD/qframegraphselector.cpp \ $$PWD/qlayerfilter.cpp \ $$PWD/qnodraw.cpp \ $$PWD/qrenderpassfilter.cpp \ $$PWD/qrendertargetselector.cpp \ $$PWD/qsortcriterion.cpp \ $$PWD/qsortmethod.cpp \ $$PWD/qstateset.cpp \ $$PWD/qtechniquefilter.cpp \ $$PWD/qviewport.cpp \ $$PWD/renderpassfilternode.cpp \ $$PWD/rendertargetselectornode.cpp \ $$PWD/sortcriterion.cpp \ $$PWD/sortmethod.cpp \ $$PWD/statesetnode.cpp \ $$PWD/techniquefilternode.cpp \ $$PWD/viewportnode.cpp \ $$PWD/qfrustumculling.cpp \ $$PWD/frustumculling.cpp \ $$PWD/qlighting.cpp \ $$PWD/lighting.cpp \ $$PWD/qdispatchcompute.cpp \ $$PWD/dispatchcompute.cpp \ $$PWD/qrendersurfaceselector.cpp \ $$PWD/rendersurfaceselector.cpp